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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 3 years
ago.
Jan 17, 2021 — Jan 17, 2022
Showing page 1 of 3
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VS2010 I missed a file in the xbox360 build of pge
ironholtz
More...
over 13 years ago
Removed all code related to python support.
ironholtz
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over 13 years ago
Final vs2010 changes. movecyl test game works. Led recompile and importing works. Both needed major changes, including a complete reintegration of the content system. Big change here. Tested with movecyl.
ironholtz
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over 13 years ago
Had to revert back to .net regular profile from .net client profile because System.Diagnostic.Trace does not exist in the client profile and if you compile as release System.Diagnostic.Debug doesn't do anything. Might need to rethink output from XNua..
ironholtz
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over 13 years ago
Assembly info files had the wrong version for Led and Rawr
ironholtz
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over 13 years ago
vs2010 issues with content building fixed.
ironholtz
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over 13 years ago
vs2010 changes caused some runtime errors in Led
ironholtz
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over 13 years ago
vs2010 massive change. This simply gets it to compile. Only minimal testing has been done so far.
ironholtz
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over 13 years ago
Removed old vcproj file as it is now a vcxproj file.
ironholtz
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over 13 years ago
Final (hopefully) changes to xnua for vs2010. Finalized the change to make the projects use .net 4.0 client profile if they could.
ironholtz
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over 13 years ago
more vs2010 changes to make projects .net 4 client profile ready
ironholtz
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over 13 years ago
VS2010 updates for PGE1 engine projects
ironholtz
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over 13 years ago
VS2010 update for JigLibX xbox360 project
ironholtz
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over 13 years ago
Updated XNua dll files for vs2010
ironholtz
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over 13 years ago
VS2010 update. Includes a big change from Hashtable to dictionary. It also includes a new unit test and one improvement to the interpreter outlined in Trac (#99)
ironholtz
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over 13 years ago
Found and fixed a JigLibX reference to a library in xna3.1
ironholtz
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over 13 years ago
JigLibX updates for VS2010 and XNA4.0
ironholtz
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over 13 years ago
Still all kinds of issues with collision areas, but this has a minor fix that makes the jiglibxtest work a little better. Offset issues coming from the definition of the model.
ironholtz
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over 13 years ago
Still not perfect and has some offset issues, but I need to commit something and get the integration to VS 2011 done.
ironholtz
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over 13 years ago
Finally fixed the offset collision area issue. Still have an issue where there are two collision objects that are offset in the same file, but this is a good commit point
ironholtz
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over 13 years ago
Fixed the offset collision primitive issue. Had to do with the mass calculation and the final ApplyLocalTransform in PantherModel.cs There is still a ton of debug code in here.
ironholtz
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over 13 years ago
Added ability to set Mass and AllowFreezing flags on Models.
ironholtz
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over 13 years ago
Movement fixes to FPS View. Still includes lots of debug code, but a good place to save progress.
ironholtz
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over 13 years ago
Camera connected to the collision system in FPSView. Also fixed an issue with the JigLibX XBox project missing a file in the project. Added JigLibX project to the Rawr project which made things much easier to debug.
ironholtz
More...
over 13 years ago
Picking fixes includeing a new raw drawing object.
ironholtz
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over 13 years ago
JiglibX functional but still needs work. First functional test jiglibXTest game working. Still need to implement picking, fix an offset collision primitive issue and integrated scripting with collision notification.
ironholtz
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over 13 years ago
Continuing integration of JigLibX. Removed old collision system and have a model being effected by gravity (it falls out of the view). A good commit point.
ironholtz
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over 13 years ago
Project level integration of JigLibX to make sure that the build wouild work. Also includes an upgrade of JigLibX from XNA3.0 to XNA3.1. Minor changes to PGE, but no real integration yet. This only includes changes to the projects and a checking of JigLibX.
ironholtz
More...
over 13 years ago
old collision system removal missed some files in PGE360
ironholtz
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over 13 years ago
Roughly removed old collision system. Picking is broken.
ironholtz
More...
over 13 years ago
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