Posted
about 17 years
ago
by
BrigetteK
As you might already know, all Deki Wiki functionality is exposed through a service API that can be invoked via HTTP requests. I have developed several client applications that consume the Deki Wiki API, such as the Desktop and Outlook connectors.
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Posted
about 17 years
ago
by
Aaron Fulkerson
Over the past few days I’ve been grinding away on the most comprehensive written explanation of MindTouch’s technology completed to date, at least, high level laymen explanation. I finished it today and then Steve polished it and added a couple
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Posted
about 17 years
ago
by
Aaron Fulkerson
Over the past few days I’ve been grinding away on the most comprehensive written explanation of MindTouch’s technology completed to date, at ...
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Posted
about 17 years
ago
by
SteveB
MindTouch Dream is a .Net library for REST-oriented programming. It ships with a REST micro-server for Windows and Linux (thanks to Mono) that can be embedded into applications or used as a standalone .Net REST web-server. Dream is open source
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Posted
about 17 years
ago
by
SteveB
MindTouch Dream is a .Net library for REST-oriented programming. It ships with a REST micro-server for Windows and Linux (thanks to Mono) ...
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Posted
over 17 years
ago
by
SteveB
In previous posts (here and here), I introduced the building blocks for asynchronous programming in MindTouch Dream. In this post, I want ...
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Posted
over 17 years
ago
by
SteveB
In previous posts (here and here), I introduced the building blocks for asynchronous programming in MindTouch Dream. In this post, I want to introduce the Async class, which provides common methods for asynchronous programming. Concurrency &
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Posted
over 17 years
ago
by
SteveB
In previous posts (here and here) I introduced the building blocks for asynchronous programming in MindTouch Dream, our REST web-services framework for ...
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Posted
over 17 years
ago
by
SteveB
In previous posts (here and here) I introduced the building blocks for asynchronous programming in MindTouch Dream, our REST web-services framework for .NET and Mono. Now it’s time to dive into the Result and Result classes, which are the
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Posted
over 17 years
ago
by
SteveB
Among the many challenges of building reliable, asynchronous applications is the issue of timeouts. In the asynchronous world, there is no difference between an operation that never completes and one that simply takes a very long time. So, the
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