Posted
over 5 years
ago
by
nielsm
OpenTTD 1.9.2 is now published. It turns out there were still things to improve and things to fix, and a little late is better than never. This version fixes several slightly obscure bugs, and hopefully makes a few things easier to find. Those
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Posted
over 5 years
ago
by
People
Welcome to our Monthly Dev Post of May 2019. Every month one of these post will be created, to tell you about the latest developments in the world of OpenTTD. In this issue: NotRoadTypes, code modernization, and some smaller things.
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Posted
over 5 years
ago
by
peter1138
OpenTTD 1.9.1 is now published. A few little gremlins crept into 1.9.0, so we thought we’d put the build farm to use while it still had some (undefined string) and release 1.9.1. There are no bugs left, which is just as well as we don’t want to run out of version numbers. Download Changelog Bug tracker
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Posted
over 5 years
ago
by
nielsm
OpenTTD 1.9.0 is now published. After extensive testing and much feedback on the new feature for 16 cargos in and out of industries, we reached the conclusion that the economy is simply too complex. For this reason, all cargo types have been removed
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Posted
over 5 years
ago
by
People
Welcome to our Monthly Dev Post of April 2019. Every month one of these post will be created, to tell you about the latest developments in the world of OpenTTD.
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Posted
almost 6 years
ago
by
TrueBrain
OpenTTD 1.9.0-RC2 is now available, which fixes a bunch of issues found during RC1 playtesting. Full changelog and download can be found in the usual places. With one week left before release, please take the effort to test our latest Release
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Posted
almost 6 years
ago
by
LordAro
OpenTTD 1.9.0-RC1 is now available, which means the 1.9 branch is now in feature freeze, so that’s your lot in features! Nothing particularly huge since beta3, but full changelog and download can be found in the usual places. Please help with testing, any issues can be reported in the other usual place. Enjoy!
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Posted
almost 6 years
ago
by
Eddi, LordAro & TrueBrain
Welcome to our first Monthly Dev Post. Every month one of these posts will be created, to tell you about the latest developments in the world of OpenTTD.
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Posted
almost 6 years
ago
by
andythenorth
OpenTTD 1.9.0-beta3 is now available, changes since beta2 include: Option to adjust font size separately from GUI size Increase maximum number of orders from 64000 to ~16.7m Show performance of AI and GS in framerate window News menu entry and shortcut for deleting all messages Multiple UI improvements Multiple fixes Full changelog and download
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Posted
almost 6 years
ago
by
Some monkeys
Rejoice, the first beta of OpenTTD 1.9.0 is here. The full version is 1.9.0-beta2, as beta1 had an unfortunate accident involving a monkey and a cockroach shortly after inception. Some highlights are: Support for up to 64 simultaneous rail types and
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