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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added a omp critical section around the audio decoding (for now) More... over 12 years ago
More OpenMP debug code More... over 12 years ago
Lots of experimental changes with the FFmpegReader, and caching of packets. More... over 12 years ago
1) Successfully got OpenMP working with the video processing method. 2) Added new "processing" flag, to help determine if a frame is being worked on in a thread 3) Added a new cache Display() method, for debugging reasons More... over 12 years ago
Another openmp tweak More... over 12 years ago
Fixed a few openmp bugs in the FFmpegReader, but there are still many issues More... over 12 years ago
Fixed cmake dependency for JUCE on Windows More... over 12 years ago
Updated project plan More... over 12 years ago
Fixed build issues on Windwos 7, by disabling WASAPI and adding a sleep() macro and linking a few new Windows libraries. More... over 12 years ago
Added author of JUCE to AUTHORS file More... over 12 years ago
Make SDL method private, so Python bindings still work More... over 12 years ago
Added project plan for libOpenShot, to help schedule my time More... over 12 years ago
Fixing JUCE build errors on MinGW More... over 12 years ago
openmp changes More... over 12 years ago
Fixed audio code to work with the newest version of JUCE (v2.0), and removed sample programs More... over 12 years ago
Added a TestSound executable to the cMake build instructions, which plays a test sound, and fixed the linking to include ALSA (asound) More... over 12 years ago
Got ffmpeg and juce compiling and mostly everything working again. FFmpeg is the newest version, and so is JUCE. More... over 12 years ago
Removed juce files to their own library More... over 12 years ago
initial files in the openshot audio library More... over 12 years ago
Added initial juce source code (generated from Introjucer) More... over 12 years ago
Fixed a bug calculating # of samples per frame, to use FPS instead of video time base. More... almost 13 years ago
FIxed a bug related to the CheckFPS method, if a video is too short to use this method, it needed to exit the function, and seek back to frame 1. More... almost 13 years ago
Fixed 2 bugs related to audio samples. Each frame can now determine it's own # of samples, due to some sample rates not being divisible evenly into some frame rates. Also, a bug was fixed that injected a bad sample into a frame's samples, when a frame received samples from multiple audio packets. More... almost 13 years ago
fixed a bug where resampled audio was not completly copied into the audio buffer. More... about 13 years ago
Fixed a bug where audio was not being resampled to the correct sample format. Also fixed a bug where the audio buffer was not being incremented correctly, and it was duplicating audio samples. There are still a few audio bugs, but it's mostly working now. More... about 13 years ago
Removed some invalid code to handle interlaced frames. Improved the CheckFPS() algorithm to check for 1/2 the detected frame rate first, and then fallback to the "average frame rate". More... about 13 years ago
Added a method to get the average # of frames over the initial 5 seconds of video, and adjust an invalid framerate, which sometimes FFmpeg detects. Also, a Reader only initializes it's default values 1 time, and only checks frame rate 1 time, regardless of how many times your Open() and Close() the reader. More... about 13 years ago
Fixed tons of issues related to video timebase being different than the video framerate. Also, added new properties for interlaced video, correctly detect pixel ratio, and fixed Display() to adjust for pixel ratio. Also added sample_rate to a frame, so it can playback audio at the correct rate. Refactored FFmpegReader to make most methods private, and only expose the important methods publicly. More... about 13 years ago
Adjusting the FFmpegReader to correctly handle video timebase's that are different than the inverse framerate. More... about 13 years ago
Fixed a bug with seeking the audio stream, to avoid missing samples on the first 2 frames returned. More... about 13 years ago