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Commits
: Listings
Analyzed
12 months
ago. based on code collected
12 months
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 1 of 62
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build(deps): bump vcpkg from `c6d6efe` to `742c086`
dependabot[bot]
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about 1 year ago
android: Enable neon on armeabi-v7a
Sandy Carter
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about 1 year ago
Work around github action runner clang issue
Sandy Carter
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about 1 year ago
replace 2018-2023 with 2018-2024
Sandy Carter
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about 1 year ago
Update src/CMakeLists.txt
Sandy
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about 1 year ago
github actions: Remove outdated android ndk
Sandy Carter
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about 1 year ago
cmake: Fix the way SDL2 is linked
Sandy Carter
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about 1 year ago
info.dat: Add support for info from v1.00
Sandy Carter
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about 1 year ago
l3dfile: Skip reading skin if offset is the size of block
Sandy Carter
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about 1 year ago
LandIsland: Rethrow error if lnd file throws one
Sandy Carter
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about 1 year ago
l3dfile: throw error if skins offset are OoB
Sandy Carter
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about 1 year ago
packtool: Fix view-bytes option
Sandy Carter
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about 1 year ago
Correct camera logic accounting reversed Z
FalseIlyu
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about 1 year ago
Prevent computing orientation when normal parallel to up.
FalseIlyu
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about 1 year ago
Revert Footprint state & correction in proj matrix
FalseIlyu
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about 1 year ago
build(deps): bump vcpkg from `0895a81` to `c6d6efe`
dependabot[bot]
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over 1 year ago
Lh script decoupling (#654)
FalseIlyu
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over 1 year ago
Reversing the depth
FalseIlyu
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over 1 year ago
ClangBuildAnalyzer: Fix windows path for 1.5.0 (#655)
Sandy
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over 1 year ago
Add debug logging statement for audio sound loading
raffclar
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over 1 year ago
Contributors: Add two previous contributors
Sandy Carter
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over 1 year ago
Contributors: Add two current contributors
Sandy Carter
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over 1 year ago
build(deps): bump vcpkg from `861c330` to `0895a81`
dependabot[bot]
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over 1 year ago
Use bounding box to load the rooms
FalseIlyu
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over 1 year ago
Code factorisation for rendering system.
FalseIlyu
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over 1 year ago
Add Host OpenGL dependency for x86 bgfx (#648)
Sandy
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over 1 year ago
Keep the main room loaded when changing room.
FalseIlyu
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over 1 year ago
Camera update shouldn't normalize a zero vector
FalseIlyu
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over 1 year ago
Allow loading room through debug menu
FalseIlyu
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over 1 year ago
Separate the rendering of the Temple
FalseIlyu
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over 1 year ago
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