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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 16, 2023 — Jan 16, 2024
Showing page 17 of 26
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gamestate: Load nyan API from modpack.
heinezen
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over 1 year ago
nyan: Fix missing non-alias imports.
heinezen
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over 1 year ago
tool: Export to correct directory.
heinezen
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over 1 year ago
nyan: Fix missing passes of import tree.
heinezen
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over 1 year ago
gamestate: Create nyan database.
heinezen
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over 1 year ago
export: Dump API from converter definition.
heinezen
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over 1 year ago
renderer: Use uniform buffer in terrain and world render stages.
heinezen
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over 1 year ago
renderer: Add uniform buffer to camera.
heinezen
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over 1 year ago
renderer: Update demo to use generic UBO creation.
heinezen
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over 1 year ago
renderer: Create uniform buffer without shader.
heinezen
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over 1 year ago
renderer: More general UBO input definition.
heinezen
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over 1 year ago
renderer: Store animation info on curve.
heinezen
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over 1 year ago
util: Throw error for invalid resolve of native path.
heinezen
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over 1 year ago
renderer: Uniform buffer demo.
heinezen
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over 1 year ago
renderer: Move some uniform buffer methods to generic interface.
heinezen
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over 1 year ago
renderer: Switch order of demos.
heinezen
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over 1 year ago
renderer: Split demo codeinto multiple files.
heinezen
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over 1 year ago
event: Correct time unit in lock message and avoid deadlock.
heinezen
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over 1 year ago
renderer: Move demo to subfolder.
heinezen
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over 1 year ago
renderer: Support uniform buffers.
heinezen
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over 1 year ago
renderer: Delete copy and assignment constructor for cache.
heinezen
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over 1 year ago
util: Math constants from C++20.
heinezen
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over 1 year ago
event: Add log messages to clock.
heinezen
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over 1 year ago
assets: Comment for flip uniforms.
heinezen
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over 1 year ago
refactor: Rename input::engine namespace.
heinezen
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over 1 year ago
refactor: Move game simulation to gamestate namespace.
heinezen
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over 1 year ago
refactor: Rename Engine to GameSimulation.
heinezen
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over 1 year ago
event: Decouple event loop from clock.
heinezen
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over 1 year ago
event: Make event loopmore threadsafe.
heinezen
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over 1 year ago
engine: Create own event loop for engine.
heinezen
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over 1 year ago
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