-GridLogic launchScene bug fixed |
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over 11 years ago
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-Master scene names restored |
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over 11 years ago
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-Playing new clips queueStop()-s off old clip on that track |
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over 11 years ago
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-Updated GridLogic launchScene to stop other scene gracefully |
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over 11 years ago
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-Fixed bug in time-stretching, needs proper testing but working fine on initial tests |
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over 11 years ago
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-Refactoring, working on State::reset() |
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over 11 years ago
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-Send values saved & restored |
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over 11 years ago
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-Refactoring disk reading |
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over 11 years ago
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-Refactored Save to State, and SaveAble to Stately |
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over 11 years ago
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-Updated EventSave / EventSaveReset, implemented reset() call |
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over 11 years ago
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-Added FIXME notes |
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over 11 years ago
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-Updated SaveAble observer to include reset() function |
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over 11 years ago
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-Cleanup, kick some old files |
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over 11 years ago
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-Added scrapeFixme.sh script |
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over 11 years ago
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-Fixed GridLogic / LooperClip multiple scene launch issue |
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over 11 years ago
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-Updated BPM save / restore |
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over 11 years ago
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-Saves BPM and restores BPM |
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over 11 years ago
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-Fixed record -> re-record loop lenght issue |
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over 11 years ago
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-Refactored DiskReader to open sample.cfg file upon *any* file load, not just session load. Loading samples from SamplePacks now easier |
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over 11 years ago
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-Refactored Worker into DiskReader and DiskWriter classes. Refactored ClipSelector into hxx / cxx pair |
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over 11 years ago
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-Error checking JSON reading |
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over 11 years ago
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-Refactored ClipSelector and Gclipselectoraction.hxx into one file, removing cruft |
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over 11 years ago
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-Clips can be named in the UI |
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over 11 years ago
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-Refactored EventFxReverb |
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over 11 years ago
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-Working on saving all master track details |
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over 11 years ago
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-Adding master track metadata to JSON |
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over 11 years ago
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-Master clip selector has rename functionality |
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over 11 years ago
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-File writing / reading now working for multiple clips, including beat durations |
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over 11 years ago
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-Updated session writing format, now using tracks and clip arrays |
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over 11 years ago
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-Saving error checking added, cleaning up writing code |
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over 11 years ago
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