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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 17, 2023 — Jan 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Make the state order correctly sorted. More... almost 15 years ago
Fix some mindfuck code, and prevent :LoadBindings() from niling out our state condition. More... almost 15 years ago
Workaround the fact that UnregisterEvent sucks, and go back to UPDATE_BINDINGS. More... almost 15 years ago
Update the rogue bindings slightly. More... almost 15 years ago
Don't abuse UPBATE_BINDINGS for updates anymore as we can hard-lock the client that way. More... almost 15 years ago
Remove the blip texture. More... almost 15 years ago
Dungeon Guide my ass. More... almost 15 years ago
Rogue bindings. More... almost 15 years ago
Update the key bindings. More... almost 15 years ago
Update the state when changing key bindings. More... almost 15 years ago
Use realUnit for name if it exists. More... almost 15 years ago
Bump TOC version to 1.0.1. More... about 15 years ago
Damn you lua 5.2 luac! More... about 15 years ago
Add a example config. More... about 15 years ago
Load the config first. More... about 15 years ago
Use XML based loading as it dumps less error when files are missing. More... about 15 years ago
Remove frame dragging and add namespace based settings. More... about 15 years ago
Initial commit. More... about 15 years ago
Use the pet menu when the unit is vehicle. More... about 15 years ago
Remove the un-used runes code. More... about 15 years ago
Update bindnigs. More... about 15 years ago
Limit the strsplit. More... about 15 years ago
Set the global var earlier. More... about 15 years ago
Some warlock key bindnigs. More... about 15 years ago
Add some quick insecure callbacks on state change. More... about 15 years ago
Print what set we're changing to. More... about 15 years ago
Cache our last binding set name and abuse ACTIVE_TALENT_GROUP_CHANGED for spec changes. More... about 15 years ago
Revert "Remove SVPC." More... about 15 years ago
All hail 5AM coding! More... about 15 years ago
Less oculus PLOX. 50 clears ought to be enough for anyone. More... about 15 years ago