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Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge commit 'remotes/origin/taiga-0.1'
mikkopa
as Mikko Pallari
More... about 14 years ago
Changed NaaliSceneImportModule to use new ec storage instead of prim free data to increase amount of data per entity.
mikkopa
as Mikko Pallari
More... about 14 years ago
Added a lock to store method in EntityComponentModule so that we don't get lots of errors when adding components to world with NaaliSceneImportModule.
mikkopa
as Mikko Pallari
More... about 14 years ago
Registered interface to scene in EntityComponentModule. * Made Rex_BuiltIn_Commands to use this.
mikkopa
as Mikko Pallari
More... about 14 years ago
Modified Rex_BuiltIn_Commands so that it can get and save ECs to EntityComponentModule if present.
mikkopa
as Mikko Pallari
More... about 14 years ago
*Added interface IEntityComponentModule *Added two methods for getting ECData from EntityComponentModule.
mikkopa
as Mikko Pallari
More... about 14 years ago
Merge commit 'remotes/origin/taiga-0.1'
mikkopa
as Mikko Pallari
More... about 14 years ago
Leave room for null char between parameters in ECSync message
mikkopa
as Mikko Pallari
More... about 14 years ago
Merge commit 'remotes/mattire/taiga-0.1' into taiga-0.1
mikkopa
as Mikko Pallari
More... about 14 years ago
Fixed ECString parsing by parsing it from raw binary.
mikkopa
as Mikko Pallari
More... about 14 years ago
Merge remote branch 'upstream/taiga-0.1' into local-taiga-0.1 More... about 14 years ago
Fixed case sensitivity issue on packet name when sending.
mikkopa
as Mikko Pallari
More... about 14 years ago
Fixed out of range exception when parsing ECSync message.
mikkopa
as Mikko Pallari
More... about 14 years ago
Fixed case sensitivity in Generic message registration. * Fixed some KeyNotFound exceptions
mikkopa
as Mikko Pallari
More... about 14 years ago
Trying to first fetch collision uri from local dictionary so multiple assets are not created for same url. To make this work correctly, the dictionary should be stored somehow and loaded on startup.
mikkopa
as Mikko Pallari
More... about 14 years ago
For ECData storing base64 string was not enough, so changed that to UTF8 encoding.
mikkopa
as Mikko Pallari
More... about 14 years ago
NaaliSceneImporter: now also can read server script class and collision mesh refs. More... about 14 years ago
Added ecsync handler so that packet is handled in binary handler. In ecstring packet combine the rest of the data.
mikkopa
as Mikko Pallari
More... about 14 years ago
fixing the multiplse asset fix More... over 14 years ago
NaaliSceneImporter: Always import to the region where the user is when he calls the caps url. More... over 14 years ago
fixing OgreScene importer creating multiple assets from same file More... over 14 years ago
NaaliSceneImporter: Added support for UUID refs from the xml file. Added info and debug prints and better error reporting. More... over 14 years ago
Adding .gitignore More... over 14 years ago
Fixed a bug where collision mesh was not loaded when UUID field contained the real collision data.
mikkopa
as Mikko Pallari
More... over 14 years ago
Merged branch 'remotes/jonne/naalisceneimport' into taiga-0.1
mikkopa
as Mikko Pallari
More... over 14 years ago
Added bug fix to send rexprimdata to all clients on certain situations. Added SuppressDataSending bool for mass editing of rexproperties witout constantly triggering the db save and network sending of that object (should be used in ogre importer now too. More... over 14 years ago
Adding NaaliSceneImporter region module and prebuild xml for it. More... over 14 years ago
Merge commit '99b8ba2bc65a6c16f28ad38bd8f903001a82095b' into taiga-0.1
mikkopa
as Mikko Pallari
More... over 14 years ago
Added functionality to use collision meshes from urls. * Added new member to IRexObjectPropertiesEventManager for triggering url collision fetching. * Collision mesh is now downloaded and set to asset database after fetching it. * Moved all IRexObjectPropertiesEventManager methods to same block in ModrexObjects module. * Added module to return agent count in simulator from http://simulatoraddress:port/AgentCountStat/
mikkopa
as Mikko Pallari
More... over 14 years ago
closing StreamReader that was left open More... over 14 years ago