30
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Translated using Weblate (Spanish) More... about 1 year ago
Translated using Weblate (Italian) More... about 1 year ago
Translated using Weblate (Portuguese) More... about 1 year ago
Translated using Weblate (Chinese (Traditional)) More... about 1 year ago
Translated using Weblate (Japanese) More... about 1 year ago
Add warning when max_minetest_version is set to the latest stable More... about 1 year ago
Make the loading screen progress bar respect "gui_scaling" More... about 1 year ago
Remove non-existent textures from texture_packs.md More... about 1 year ago
Fix minor issue with log_deprecated() More... about 1 year ago
Bed bugfix: Remove "reverse" toggle in favor of swap_node/set_node combo (#2976) More... about 1 year ago
Touchscreen: Make server-sent overrides of button textures work (#14145) More... about 1 year ago
Update clang-tidy workflow More... about 1 year ago
Address some clang-tidy warnings More... about 1 year ago
Add brazilian portuguese translation for butterflies (#3085) More... about 1 year ago
Game Jam: Update message More... about 1 year ago
Fix set_bone_position regression (error on passing none) More... about 1 year ago
Manually configurable minimum protocol version (#14054) More... about 1 year ago
Split windows from linux CI workflows More... about 1 year ago
Extend bone override capabilities (#12388) More... about 1 year ago
Fix on_(grant|revoke) not being run by mods More... about 1 year ago
Enable some runtime hardening on win32 More... about 1 year ago
Clean up gettext initialization More... about 1 year ago
Clean up OS-specific initialization More... about 1 year ago
Fix TouchScreenGUI ignoring server-sent pitch changes More... about 1 year ago
Enable segment heap on Windows More... about 1 year ago
Hand roll UTF-16 conversion in CGUITTFont (#14121) More... about 1 year ago
Android: Pause rendering while the app is paused (#14058) More... about 1 year ago
Add dithering (#9014) More... about 1 year ago
Add `touch_controls` boolean to `get_player_window_information()` (#14092) More... about 1 year ago
Extract Game::drawScene from Game::updateFrame More... about 1 year ago