* Initial commit of the new Metabolsim Engine written in Python and based on the Panda3D engine |
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over 15 years ago
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* Added main class diagram |
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over 15 years ago
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* Added class ActionModel so that subclasses can override the isAvailable method |
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over 15 years ago
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* Added GIMP Python script to export an image as many smaller parts to be drawn as a button by the modified GUI skin |
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over 15 years ago
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* Added logo background |
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over 15 years ago
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* Added official Metabolsim logo with source SVG file and rendered PNGs at different sizes |
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over 15 years ago
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* Corrected entity size loading using the "stand" animation and not the first animation frame |
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over 15 years ago
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* Actions are now built using Qt's MetaObject system, from their description in the XML definition file |
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over 15 years ago
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* Modified core to be more generic : added classes Entity, Model, and removed specific units classes |
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over 15 years ago
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* Added GUI display of selected units, which can be tuned dynamic/static for performances |
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over 15 years ago
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[no comment] |
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over 15 years ago
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* Corrected texture loading bug |
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over 15 years ago
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* Added clock-related textures |
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over 15 years ago
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* Added clock GUI (not complete) |
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over 15 years ago
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* Initial commit, containing : camera management, basic interactions management, resource files, units, body, digestive system, heart |
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almost 16 years ago
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