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Commits : Listings

Analyzed 15 days ago. based on code collected 15 days ago.
Jan 30, 2024 — Jan 30, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
debugging option for semi-transparent OSM layer More... almost 11 years ago
extract line intersection code More... about 11 years ago
add support for polyline borders on polygons in GL renderer More... about 11 years ago
load styles remotely, like layers More... about 11 years ago
move vector URL source to be a simple template and some minor cleanup More... about 11 years ago
put GL canvas in the map container instead of outside it More... about 11 years ago
set max zoom on map instead of layer (look at what changed in leaflet 0.8) More... about 11 years ago
reuse previously loaded tiles More... about 11 years ago
resize tweak More... about 11 years ago
more flexible resizing for the GL canvas More... about 11 years ago
fix (temporary) for positioning of GL canvas element to avoid interference from leaflet transforms More... about 11 years ago
remove experimental/unused shader program layout for uniforms More... about 11 years ago
more configurability for the GL canvas element More... about 11 years ago
cleanup some stray tile_scale references More... about 11 years ago
delete tile source data after finished rendering (reduces retained memory about 10x) More... about 11 years ago
new vector tile endpoints More... about 11 years ago
extract color to string for canvas More... about 11 years ago
extract style parsing from GL so it's used for canvas rendering too along the way, convert canvas colors to use floats and unify other stylesheet properties divergent from GL More... about 11 years ago
remove old layers file More... about 11 years ago
switch to leaflet 0.8 WIP/master branch (copied to local lib dir) More... about 11 years ago
move building extrusion rules to stylesheet More... about 11 years ago
extract GL geometry building functions More... about 11 years ago
remove old edge detection test code More... about 11 years ago
move line width unit conversion More... about 11 years ago
extract style parsing and z calculation More... about 11 years ago
add uniform for time to shaders (and some commented out test code for using it to alter vertices and pixels) More... about 11 years ago
cache busting to fix GL shader reload More... about 11 years ago
polyline tesselation support for: - closed polygons - edge detection/removal for line segments nearly coincident with tile edges More... about 11 years ago
Merge pull request #1 from adenyes/master More... about 11 years ago
hit r to reload shaders More... about 11 years ago