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Commits
: Listings
Analyzed
12 months
ago. based on code collected
12 months
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 48 of 49
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Contributor
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Date
Removed CSS "fat"
Johannes Stein
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almost 12 years ago
Removed "fat"
Johannes Stein
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almost 12 years ago
Added Mocha + Chai for future unit tests
Johannes Stein
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almost 12 years ago
Fixed a bug where the shorthand function would not be called correctly
Johannes Stein
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almost 12 years ago
Added Lyria.Events, fixes #5
Johannes Stein
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almost 12 years ago
Renamed window.Log to Lyria.Log
Johannes Stein
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almost 12 years ago
Now completely JSHint compatible :)
Johannes Stein
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almost 12 years ago
Updated JSHint compability
Johannes Stein
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almost 12 years ago
Added prefab.js
Johannes Stein
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almost 12 years ago
Updated JSHint compability
Johannes Stein
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almost 12 years ago
Updated preloader to don't inpret image as a part of a directory name
Johannes Stein
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almost 12 years ago
Improved error handling in preloader
Johannes Stein
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almost 12 years ago
Moved requestAnimationFrame to core.js; added check gist (https://gist.github.com/4254184)
Johannes Stein
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almost 12 years ago
Added logger; Fixes #8
Johannes Stein
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almost 12 years ago
Updated gitignore + Added package.json
Johannes Stein
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almost 12 years ago
Updated README
Johannes Stein
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almost 12 years ago
Updated README
Johannes Stein
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almost 12 years ago
Merged in changes from https://github.com/Stoney-FD/zombieloveaffair
Johannes Stein
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almost 12 years ago
Added stub for new scene "class"
Johannes Stein
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almost 12 years ago
Updated some styles
Johannes Stein
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almost 12 years ago
Added entity-component model (https://gist.github.com/4579523)
Johannes Stein
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almost 12 years ago
* Restructured library and template application * Updated libraries
Johannes Stein
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almost 12 years ago
Prepending scene elements instead of appending + callback and options for scenes
Johannes Stein
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over 12 years ago
Added routie as a dependency
Johannes Stein
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over 12 years ago
Fixes a bug where DOM scene nodes would be ignored
Johannes Stein
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over 12 years ago
onSceneActive and onSceneDeactivated are now onActive and onDeactived respectively and those calls work for prefabs as well (if called by hand)
Johannes Stein
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over 12 years ago
Uses strict mode - Fixes #3
Johannes Stein
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over 12 years ago
Add loop management system
Johannes Stein
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over 12 years ago
Updated Audio module to play multiple sounds
Dawid Pach
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over 12 years ago
Updated localization in Scene1
Johannes Stein
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over 12 years ago
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