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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 20, 2023 — Jan 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed one known problem with motion comp in the chroma components. hh got me a stream where this made a very visible difference - I think I got it right now. More... over 24 years ago
todo list update More... over 24 years ago
Noticed a bug in my handling of concealment motion vectors. Not that I have any stream to test them, but... More... over 24 years ago
new bitstream routines More... over 24 years ago
rewrite of the slice decoder. More... over 24 years ago
Rewrote the routine in decode.c that scans for start codes. The new one a bit simpler (not very much though) and it puts the first byte of each chunk (which indicates the chunk type) separately from the others, which I prefer. More... over 24 years ago
yet another indentation patch More... over 24 years ago
stupid indentation patch More... over 24 years ago
stupid indentation patch. More... over 24 years ago
Got rid of the idct scaling. More... over 24 years ago
I'm playing the framecounter checkin game too :) More... over 24 years ago
removed the emms() in idct_mmx : we dont need it as we dont use floating point for decoding. More... over 24 years ago
changed periodic output to be more self-documenting. update period set to 1/2 second.
diz
More... over 24 years ago
fixed total elapsed time to remove round-off error.
diz
More... over 24 years ago
fixed final summary to use the final elapsed time in its calculations.
diz
More... over 24 years ago
fixed bug that final counter may print extra counter if elapsed > 1 sec
diz
More... over 24 years ago
fixed final summary info. Wasn't being called with the new 1 second updates
diz
More... over 24 years ago
fixed integer overflow on high framerates
diz
More... over 24 years ago
removed stupid fixed point code and replaced it with the right code.
diz
More... over 24 years ago
Fixed to only update output every second, also fixes num_frames > 1 bug
diz
More... over 24 years ago
Added \n after final. Removed useless elapsed = 0;
diz
More... over 24 years ago
changed frame counter to not use fpu, so no more need to use emms. Also changed to instantaneous frame rate vs over 10 frames, plus a total framerate.
diz
More... over 24 years ago
Added temporary interface for frame_rate_code, progressive_sequence, top_field_first, repeat_first_field, progressive_frame. If you need more, just ask. Note that this is a *temporary* interface. More... over 24 years ago
First checkin :) More... over 24 years ago
Whitespace cleanup from walken. More... over 24 years ago
Hopefully fixup the 3dfx stuff this time. Thanks to ivan for pointing this out. More... over 24 years ago
Forgot this one too. More... over 24 years ago
fops fix from Mike Bernson. More... over 24 years ago
Clear some more state variables at init. More... over 24 years ago
More mlib goodness from HH. More... over 24 years ago