openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Kiwi.js
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Activity Not Available
Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 19, 2023 — Jan 19, 2024
Showing page 25 of 30
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Adding objType/childType to new classes for unit testing
Zachary Freiberg
More...
over 11 years ago
added options param to game - debug,render and device
Ross P. Kettle
More...
over 11 years ago
Removed Layers completely
Ross P. Kettle
More...
over 11 years ago
Merge branch 'webgl' into dev
Ross P. Kettle
More...
over 11 years ago
removed console logs
Ross P. Kettle
More...
over 11 years ago
unoptimised webgl cameras now work
Ross P. Kettle
More...
over 11 years ago
entity matrix transforms applied in glrenderer. added gl-matrix-min.js
Ross P. Kettle
More...
over 11 years ago
Merge branch 'dev' into webgl
Ross P. Kettle
More...
over 11 years ago
Fully working matrix based camera for canvas on staticimages
Ross P. Kettle
More...
over 11 years ago
camera working with manualy made matrix
Ross P. Kettle
More...
over 11 years ago
Playing animation in reverse.
Benjamin Harding
More...
over 11 years ago
Texture cache, makes image dimensions base two.
Benjamin Harding
More...
over 11 years ago
transforms working on camera without matrices
Ross P. Kettle
More...
over 11 years ago
Input Component Updated. Physics examples working. Note: Bounds component needs updating.
Benjamin Harding
More...
over 11 years ago
HUD components updated. More code commented. Animation slient death enabled.
Benjamin Harding
More...
over 11 years ago
changed reg point to rotation point.
Ross P. Kettle
More...
over 11 years ago
Compiling Error fixes. Animation onStop bug fixed.
Benjamin Harding
More...
over 11 years ago
updates for component removals
Ross P. Kettle
More...
over 11 years ago
Merge branch 'dev' into webgl
Ross P. Kettle
More...
over 11 years ago
Some code commented.
Benjamin Harding
More...
over 11 years ago
multiple texture switching
Ross P. Kettle
More...
over 11 years ago
Component Cleanup. Still more to burn with fire.
Benjamin Harding
More...
over 11 years ago
Working single texture version (index issue unresolved)
Ross P. Kettle
More...
over 11 years ago
Components removed. Note HUD Widgets now need updating.
Benjamin Harding
More...
over 11 years ago
Hitboxes implemented for all texture atlases. Default sequence on spritesheets added.
Benjamin Harding
More...
over 11 years ago
Merge branch 'dev' of github.com:gamelab/kiwi.js into dev
Benjamin Harding
More...
over 11 years ago
Animation:
Benjamin Harding
More...
over 11 years ago
Buffer refreshes - inefficient
Ross P. Kettle
More...
over 11 years ago
Tween Examples. Can now change the speed of an animation and weither it should loop or not.
Benjamin Harding
More...
over 11 years ago
explosions example
Ross P. Kettle
More...
over 11 years ago
←
1
2
…
21
22
23
24
25
26
27
28
29
30
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree