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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 19, 2023 — Jan 19, 2024
Showing page 16 of 30
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Merge branch 'dev' of https://github.com/gamelab/kiwi.js into dev
Ross Kettle
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about 11 years ago
removed test gl files
Ross Kettle
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about 11 years ago
Merge branch 'multiobject' into dev
Ross Kettle
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about 11 years ago
particle tests
Ross Kettle
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about 11 years ago
Implemented more methods on TileMapLayers for modification of map data. Comments have been added to classes.
BenjaminHarding
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about 11 years ago
Merge https://github.com/gamelab/kiwi.js into Tiledmaps
BenjaminHarding
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about 11 years ago
Tilemaps now rendering. Texture atlases can be used. Cell Indexes on Tile Types can be changed.
BenjaminHarding
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about 11 years ago
Visibility changed to visible on Entities. Tilemaps revision part one, Tiled maps now are importent successfully, no rendering/cell mapping just yet.
BenjaminHarding
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about 11 years ago
particle generation added
Ross Kettle
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about 11 years ago
init on renderers removed. Particles accepting configs
Ross Kettle
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about 11 years ago
Comments on geom items updated. Mainly around the Intersect class to property document the difference between regular lines and line segments.
BenjaminHarding
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about 11 years ago
before removing init stage from renderers - moving to constructors
Ross Kettle
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about 11 years ago
Added an new method to Arcade Physics called 'isTouching' which replaces the Flixel 'touching' method which was never added due to JavaScript namespace issues. This method now should make it easier for dev's to constantly see if a object is colliding with a single side.
BenjaminHarding
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about 11 years ago
start particle config
Ross Kettle
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about 11 years ago
Added bower.json file to register Kiwi.js on the Bower registry
Julien Castelain
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about 11 years ago
Shader manager first working version
Ross Kettle
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about 11 years ago
about to add shadermanager
Ross Kettle
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about 11 years ago
Added particle test files
Ross Kettle
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about 11 years ago
Tilemap camera fixes. The camera is now being taken into account for rendering.
BenjaminHarding
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about 11 years ago
Reimplemented setting Kiwi.DEVICE.touch to true. Was commented out at some point in during 0.5.3. Fixed bug with the destruction of groups in the tracking list creating errors when switching states.
BenjaminHarding
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about 11 years ago
Fixed static images to work with gl rendering
Ross Kettle
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about 11 years ago
First dual shader render
Ross Kettle
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about 11 years ago
different renderers assigned to gameobjects
Ross Kettle
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about 11 years ago
fixed vertex binding bug
Ross Kettle
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about 11 years ago
wip
Ross Kettle
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about 11 years ago
wip
Ross Kettle
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about 11 years ago
Merge branch 'master' into multiobject
Ross Kettle
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about 11 years ago
Merge branch 'dev'
Ross Kettle
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about 11 years ago
full build
Ross Kettle
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about 11 years ago
removed glprogrammanager
Ross Kettle
More...
about 11 years ago
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