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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 19, 2023 — Jan 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'dev' of https://github.com/gamelab/kiwi.js into dev More... about 11 years ago
removed test gl files More... about 11 years ago
Merge branch 'multiobject' into dev More... about 11 years ago
particle tests More... about 11 years ago
Implemented more methods on TileMapLayers for modification of map data. Comments have been added to classes. More... about 11 years ago
Merge https://github.com/gamelab/kiwi.js into Tiledmaps More... about 11 years ago
Tilemaps now rendering. Texture atlases can be used. Cell Indexes on Tile Types can be changed. More... about 11 years ago
Visibility changed to visible on Entities. Tilemaps revision part one, Tiled maps now are importent successfully, no rendering/cell mapping just yet. More... about 11 years ago
particle generation added More... about 11 years ago
init on renderers removed. Particles accepting configs More... about 11 years ago
Comments on geom items updated. Mainly around the Intersect class to property document the difference between regular lines and line segments. More... about 11 years ago
before removing init stage from renderers - moving to constructors More... about 11 years ago
Added an new method to Arcade Physics called 'isTouching' which replaces the Flixel 'touching' method which was never added due to JavaScript namespace issues. This method now should make it easier for dev's to constantly see if a object is colliding with a single side. More... about 11 years ago
start particle config More... about 11 years ago
Added bower.json file to register Kiwi.js on the Bower registry More... about 11 years ago
Shader manager first working version More... about 11 years ago
about to add shadermanager More... about 11 years ago
Added particle test files More... about 11 years ago
Tilemap camera fixes. The camera is now being taken into account for rendering. More... about 11 years ago
Reimplemented setting Kiwi.DEVICE.touch to true. Was commented out at some point in during 0.5.3. Fixed bug with the destruction of groups in the tracking list creating errors when switching states. More... about 11 years ago
Fixed static images to work with gl rendering More... about 11 years ago
First dual shader render More... about 11 years ago
different renderers assigned to gameobjects More... about 11 years ago
fixed vertex binding bug More... about 11 years ago
wip More... about 11 years ago
wip More... about 11 years ago
Merge branch 'master' into multiobject More... about 11 years ago
Merge branch 'dev' More... about 11 years ago
full build More... about 11 years ago
removed glprogrammanager More... about 11 years ago