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Commits : Listings

Analyzed almost 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
README: Add Mathieu Féry, who enhanced GlueGen More... over 1 year ago
README: Add Mathieu Féry, who enhanced GlueGen More... over 1 year ago
Untangle joal from build requirements as introduced via new jogl-demos More... over 1 year ago
Untangle joal from build requirements as introduced via new jogl-demos More... over 1 year ago
scripts/tests.sh: Add TestGLJPanelReadd01Bug1310AWT More... over 1 year ago
scripts/tests.sh: Add TestGLJPanelReadd01Bug1310AWT More... over 1 year ago
README/index: 'Graph UI' -> GraphUI More... over 1 year ago
README/index: 'Graph UI' -> GraphUI More... over 1 year ago
Test Bug1310: Remove and re-add a GLJPanel from its Swing parent (working) More... over 1 year ago
Test Bug1310: Remove and re-add a GLJPanel from its Swing parent (working) More... over 1 year ago
README/index: Fix link to OpenGL_API_Divergence.html More... over 1 year ago
README/index: Fix link to OpenGL_API_Divergence.html More... over 1 year ago
Update README.md, index.html (Graph/GraphUI, references) and add OpenGL_API_Divergence.md More... over 1 year ago
Update README.md, index.html (Graph/GraphUI, references) and add OpenGL_API_Divergence.md More... over 1 year ago
Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant manual declarations More... over 1 year ago
Bug 1441, 852: Annotate ARB_draw_indirect dual sourcing, remove redundant manual declarations More... over 1 year ago
Bug 1441 - Fix ARB_multi_draw_indirect: Belongs to GL4, glMultiDrawElementsIndirect shall only have VBO indirect access More... over 1 year ago
Bug 1441 - Fix ARB_multi_draw_indirect: Belongs to GL4, glMultiDrawElementsIndirect shall only have VBO indirect access More... over 1 year ago
Graph / GraphUI Demos: Don't use the color-channel if not required (mixing colors within one region) More... over 1 year ago
Graph / GraphUI Demos: Don't use the color-channel if not required (mixing colors within one region) More... over 1 year ago
Graph TextRegionUtil.drawString3D(..): Redefine 'rgbaColor' semantics: Either fill color-channel with value if used and set static-color to white - or just set static color channel with value. More... over 1 year ago
Graph TextRegionUtil.drawString3D(..): Redefine 'rgbaColor' semantics: Either fill color-channel with value if used and set static-color to white - or just set static color channel with value. More... over 1 year ago
Graph RenderState: Initialize colorStatic w/ all white (1,1,1,1) if color-channel is used and no static-color set More... over 1 year ago
Graph RenderState: Initialize colorStatic w/ all white (1,1,1,1) if color-channel is used and no static-color set More... over 1 year ago
Graph RegionRenderer.destroy(): Detach RenderState from GL instance More... over 1 year ago
Graph RegionRenderer.destroy(): Detach RenderState from GL instance More... over 1 year ago
Graph: Simplify RegionRenderer API by exposing common RenderState methods (and fwd 'em to RenderState aggregate) More... over 1 year ago
Graph: Simplify RegionRenderer API by exposing common RenderState methods (and fwd 'em to RenderState aggregate) More... over 1 year ago
Update tests script .. (consolidate GraphUI demo lines) More... over 1 year ago
Update tests script .. (consolidate GraphUI demo lines) More... over 1 year ago