fix shaders error & warning |
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over 10 years ago
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upgrade sqlite to 3.8.5 |
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over 10 years ago
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upgrade assimp to 3.1 |
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over 10 years ago
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upgrade eigen to 3.2.1 |
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over 10 years ago
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use Math::xquat type alias |
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over 10 years ago
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add special sampling operators (explicit lod, bias, gradient) for shader samplers |
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over 10 years ago
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mips generation for RawTextureData |
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over 10 years ago
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use BEGIN_TRY/END_TRY in RawTextureData |
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over 10 years ago
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fix RawTextureData::GetMipSize method |
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over 10 years ago
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process async exceptions in NPAPI plugin |
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over 10 years ago
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universal image loader |
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over 10 years ago
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floor, ceil and mod shader functions |
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over 10 years ago
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rename Time::GetTicks to GetTick |
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over 10 years ago
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fix wrong "packoffset" for uniform variables in HLSL generator |
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over 10 years ago
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Context::ClearColor method now accepts vec4 |
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over 10 years ago
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remove wrong sRGB formats |
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over 10 years ago
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uncompressed sRGB format support; refactored compressed sRGB format support |
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almost 11 years ago
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fixes for compressed texture formats, both DirectX 11 and OpenGL |
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almost 11 years ago
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support reclaiming objects from NPAPI script |
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almost 11 years ago
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support for applying functions to objects in NPAPI scripting |
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almost 11 years ago
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some additional keys for sdl input manager |
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almost 11 years ago
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gcc compilation fixes |
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almost 11 years ago
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use platformed macros |
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almost 11 years ago
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expose image loaders and raw texture data to script |
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almost 11 years ago
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expose MemoryFile and MemoryStream to scripts |
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almost 11 years ago
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fix full static method metaimpl |
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almost 11 years ago
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fix load and save bmp |
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almost 11 years ago
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added method for encoding files into base64; fixed meta for inanity-data |
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almost 11 years ago
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vacuum and integrity check methods for sqlite |
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almost 11 years ago
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expose OutputStream::ReadAllFromStream to scripts |
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almost 11 years ago
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