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Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 19, 2023 — Jan 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
GPUSPH does not need problem_select.opt
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Only transfer existing buffers
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Don't pass buffers during State initialization
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
REORDER: only pass necessary buffers
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Double-check pointer consistency during reorder
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
BufferList: expose available keys
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
ParticleSystem: add state_subset_existing()
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Add method to just check if a BufferList has a Buffer
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Use getBufferName() to get the buffer name
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Function to map buffer name keys to C strings
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Introduce ParticleSystem::State
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Move ParticleSystem implementation out of header file
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Refactor ParticleSystem class to own file(s)
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Rename MultiBufferList to ParticleSystem
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Add buffers to state on demand
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Get rid of the legacy buffer lists
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
GPUWorker: get rid of last reference to get*BufferList()
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Use particle state selection in post_forces and dtreduce
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
REDUCE_BODIES_FORCES: use particle state selection
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
SORT and REORDER: no more getReadBufferList()
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Create “initial upload” state earlier
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
DBLBUFFER specification isn't needed anymore
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
fixup! More state manipulation commands
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
More state manipulation commands
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
check-all-problems: set CHECK_ALL=0 to stop at first failure
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
POSTPROCESS: use particle state selection
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
A note about the evolution of OpenChannel
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
effectiveViscDevice blocks should be a multiple of 4
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
Get rid of SWAP_BUFFERS
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago
FILTER: use particle state selection
Giuseppe "Oblomov" Bilotta
as Giuseppe Bilotta
More... about 6 years ago