30
I Use This!
Activity Not Available

Commits : Listings

Analyzed 12 months ago. based on code collected over 4 years ago.
Aug 18, 2019 — Aug 18, 2020
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
document reason for network version bump More... about 1 year ago
bump NET_PROTOCOL_VERSION More... about 1 year ago
Fix nicowar deadlock (#106) More... about 1 year ago
Fix wild pointer in GlobalContainer destructor. More... over 1 year ago
Give an error when loading map header fails. More... over 1 year ago
Fix array overrun when loading corrupted save game. More... over 1 year ago
Compile the sources in parallel with Visual Studio. More... over 1 year ago
Relax unit invariant on load, as it seems it can be on two tiles at once. More... over 1 year ago
Added mouse wheel support to game with SDL 2.0 More... over 1 year ago
Updated some old emails and URLs. More... over 1 year ago
Also show error message if game cannot be loaded but without an exception. More... over 1 year ago
Added healing of building on load, fixes issue #44. More... over 1 year ago
Added building overlapping integrity check. More... over 1 year ago
Fail rather than crash if game's integrity is compromised on load. More... over 1 year ago
Ignore vcpkg_installed which contains the dependency headers. More... over 1 year ago
Improved coverage of building integrity check. More... over 1 year ago
Fix "xtime: ambiguous symbol" errors w/ Visual Studio. More... over 1 year ago
Bump debhelper compatibility level to v9. More... over 1 year ago
Fix undefined reference to Screen::scrollWheelEnabled. More... over 1 year ago
Fix possible increment of end iterator. More... over 1 year ago
Fix attempt to increment end iterator w/ debug STL. More... over 1 year ago
Fix 'cannot increment end list iterator' in Sector. More... over 1 year ago
Avoid defining snprintf & friends on VS2015+. More... over 1 year ago
Fix out of bounds valarray access with debug STL on MSVC. More... over 1 year ago
Ignore enemy inns if we can't see them. More... over 1 year ago
Fix 'Cannot increment end list iterator' MSVC bug. More... over 1 year ago
Fix 64-bit incompatibility in VoiceRecorder. More... over 1 year ago
Fix SoundMixer crash under Visual Studio. More... over 1 year ago
Use valarray instead of variable length arrays. More... over 1 year ago
Use C++11 standard [[noreturn]]. More... over 1 year ago