openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
G
GfxEngine
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
16 days
ago. based on code collected
17 days
ago.
Jan 29, 2024 — Jan 29, 2025
Showing page 1 of 1
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
fog
TheBlendFactor
as adray
More...
over 11 years ago
and anim mesh & fixed the cloning of materials
TheBlendFactor
as adray
More...
over 11 years ago
updated the plane rendering
TheBlendFactor
as adray
More...
over 11 years ago
updated OpenGLDevice.cs
TheBlendFactor
as adray
More...
over 11 years ago
updated Quaternion.cs
TheBlendFactor
as adray
More...
over 11 years ago
Merge branch 'master' into quaternion
TheBlendFactor
as adray
More...
over 11 years ago
frustum culling bug in plane rendering
TheBlendFactor
as adray
More...
over 11 years ago
texture blending
TheBlendFactor
as adray
More...
over 11 years ago
Merge branch 'master' into texture_blending
TheBlendFactor
as adray
More...
over 11 years ago
updated instance material to contain a cloned material
TheBlendFactor
as adray
More...
over 11 years ago
missing shader
TheBlendFactor
as adray
More...
over 11 years ago
terrain texture blending
TheBlendFactor
as adray
More...
over 11 years ago
texture blending
TheBlendFactor
as adray
More...
over 11 years ago
testing Quaternion.cs
TheBlendFactor
as adray
More...
over 11 years ago
Slerp,Lerp + Nlerp for Quaternion.cs
TheBlendFactor
as adray
More...
over 11 years ago
Quaternion class
TheBlendFactor
as adray
More...
over 11 years ago
texture blending for terrains
TheBlendFactor
as adray
More...
over 11 years ago
Added missing file.
TheBlendFactor
as adray
More...
over 11 years ago
Remove file
TheBlendFactor
as adray
More...
over 11 years ago
Initial commit.
TheBlendFactor
as adray
More...
over 11 years ago
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree