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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Create python-app.yml More... over 1 year ago
Merge branch 'master' of https://github.com/nczempin/fluxagama
Valep42
as Pavel Czempin
More... almost 11 years ago
practicing git conflicts
Valep42
as Pavel Czempin
More... almost 11 years ago
practicing conflict handling More... almost 11 years ago
cleanup and introduction of FluxaSprite. Preperation for use of FluxaSprite for explosion
Valep42
as Pavel Czempin
More... over 12 years ago
cleanup
Valep42
as Pavel Czempin
More... over 12 years ago
cleanup
Valep42
as Pavel Czempin
More... over 12 years ago
Added own Sprite parent
Valep42
as Pavel Czempin
More... over 12 years ago
increasing functionality of Sprite
Valep42
as Pavel Czempin
More... over 12 years ago
preperation for enemy shot collision
Valep42
as Pavel Czempin
More... over 12 years ago
fixed y for enemy shot
Valep42
as Pavel Czempin
More... over 12 years ago
randomized x for enemy shot
Valep42
as Pavel Czempin
More... over 12 years ago
can trigger shot
Valep42
as Pavel Czempin
More... over 12 years ago
prototype enemy shot
Valep42
as Pavel Czempin
More... over 12 years ago
cleanup
Valep42
as Pavel Czempin
More... over 12 years ago
Moved COLOUR_TEXT from text and COLOUR_BACKGROUND from graphics to constants.
Valep42
as Pavel Czempin
More... over 12 years ago
Explosion shorter
Valep42
as Pavel Czempin
More... over 12 years ago
Added sprite for explosion
Valep42
as Pavel Czempin
More... over 12 years ago
added a very basic enemy explosion that "lives" for 60 frames. So far, only a singular explosion is supported (when a second enemy dies, this singular explosion "moves" to the new position) More... over 12 years ago
some more minor cleanup More... over 12 years ago
cleanup/restructuring More... over 12 years ago
moved kill value determination into Enemy More... over 12 years ago
moved collision detection (enemy <-> shot) into Enemy class More... over 12 years ago
moved some stuff into Enemy More... over 12 years ago
escape key can be used to end the game. More... over 12 years ago
cleaned up the data a little bit More... over 12 years ago
moved ship drawing inside PlayerShip sprite More... over 12 years ago
moved ship movement inside the ship sprite More... over 12 years ago
moved some data inside the ship_sprite More... over 12 years ago
played with the gun look a little bit More... over 12 years ago