fix webgl build |
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about 8 years ago
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upgrade to lts-7.9 |
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about 8 years ago
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use proper tail calls when pushing to oil repo |
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over 8 years ago
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remove 'status' column from client oil repos, making possible keeping multiple revisions for a single key |
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over 8 years ago
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fix dx11 and webgl build |
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over 8 years ago
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support index topologies other than list of triangles |
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over 8 years ago
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IndexStride graphics datatype instead of Bool |
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over 8 years ago
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use QuatOffset for transforms and generic vectors in physics |
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over 8 years ago
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fix collada-test |
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over 8 years ago
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upgrade bullet to 2.85.1 |
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over 8 years ago
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collada refactor * use storable vectors for arrays of stuff in collada * use Word32 type for indices instead of Int * use generic vectors where possible for vertices |
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over 8 years ago
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build fixes for anisotropy in webgl and directx |
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over 8 years ago
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anisotropic filtering support |
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over 8 years ago
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fix collada-test |
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over 8 years ago
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mipmap generation * enabled in emit-asset functions |
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over 8 years ago
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make some asset/build functions pure |
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over 8 years ago
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emission map support in model editor |
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over 8 years ago
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expose depth-stencil target in deferred pipeline |
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over 8 years ago
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upgrade sqlite to 3.15.0 |
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over 8 years ago
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specify canonical url |
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over 8 years ago
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change base url to flaw.quyse.net * some updates in readme |
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over 8 years ago
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some graphics docs |
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over 8 years ago
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explicit kinds for math classes + a bit of docs |
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over 8 years ago
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finish cubic bezier curve drawing |
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over 8 years ago
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canvas: work-in-progress bezier curve drawing |
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over 8 years ago
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clean flaw-canvas code up a bit |
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over 8 years ago
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add function for emitting linear RG texture asset * support setting sampler state info when loading texture asset |
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over 8 years ago
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a bit lighter border colors for default style ui |
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over 8 years ago
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fix normal artifacts by removing some normalization |
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over 8 years ago
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rename Flaw.UI.Editor namespace to Flaw.Editor.UI * rename Flaw.UI.Editor.EditableEntity to Flaw.Editor.EditableEntity |
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over 8 years ago
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