2
I Use This!
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Commits : Listings

Analyzed 12 months ago. based on code collected 12 months ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
restore the dynamic core. many things including Windows 95 are PAINFULLY SLOW without it! More... about 11 years ago
remove silent_fprintf More... about 11 years ago
Replace DOSBox Daum with DOSBox-X More... about 11 years ago
remove x86 FPU emulation More... about 11 years ago
finished removing savestate code More... about 11 years ago
remainder of save state code removed from h/w and system emulation More... about 11 years ago
more removal of save state code More... about 11 years ago
begin removal of loadstate/savestate from h/w emulation code More... about 11 years ago
remove savestate code from ems/xms More... about 11 years ago
mouse.cpp remove savestate code More... about 11 years ago
remove xBRZ entirely. remove ScalingEffect direct3d filter More... about 11 years ago
remove and rip out dynamic x86 core. DOSBox is noticeably slower now, but that's OK, we're going to restructure soon. More... about 11 years ago
remove C_DYNREC dynamic core More... about 11 years ago
remove linux.txt More... about 11 years ago
remove and kill miniunz.c and minizip.c. the last of the zip/unzip code has been removed. More... about 11 years ago
update voodoo.cpp to reflect that "glide" section no longer exists More... about 11 years ago
remove zeroed out zip/unzip source files. remove Glide emulation and glide emulation files. Call an exercist to remove all references scattered through the source code. More... about 11 years ago
kill save_state code, stub it out More... about 11 years ago
remove all zip/unzip functions. stub the functions still needed by external code. More... about 11 years ago
change crossfade in DOSBox "GUI" to fade FASTER. The original code crossfades too slow. More... about 11 years ago
remove mztools.c code, replace with stub More... about 11 years ago
remove miniunz.c code, leave stub More... about 11 years ago
remove documentation dir, move README.video to toplevel More... about 11 years ago
remove --disable-opengl from build scripts. typecast array entries in vga_other.cpp to get compiler to shut up about int to Bitu type conversion. More... about 11 years ago
complete remove zeroed out files by removing reference to one of them from voodoo_emu.cpp More... about 11 years ago
remove zero-size files More... about 11 years ago
wtf? More... about 11 years ago
OpenGL support removed. Voodoo emulation updated to remove all OpenGL calls and voodoo_ogl calls, leaving behind software rasterizer. More... about 11 years ago
remove more subtle features in games. stub out zip and minigzip code. More... about 11 years ago
remove drive_physfs.cpp More... about 11 years ago