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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Cleanup. More... over 1 year ago
Made struct order deterministic (hopefully) (#3118) More... over 1 year ago
Cleanup. More... over 1 year ago
Fixed build. More... over 1 year ago
Removed platforms that are not supported anymore. More... over 1 year ago
GL: Removed GLX context code. More... over 1 year ago
Support OpenGL on EGL (#3115) More... over 1 year ago
Updated IDL. More... over 1 year ago
New auto-generated D bindings (#3114) More... over 1 year ago
Updated version. More... over 1 year ago
Updated spirv-cross. More... over 1 year ago
Updated spirv-tools. More... over 1 year ago
Updated glslang. More... over 1 year ago
Updated spirv-headers. More... over 1 year ago
Updated meshoptimizer. More... over 1 year ago
Updated ImGui. More... over 1 year ago
Updated cgltf. More... over 1 year ago
Updated version. More... over 1 year ago
Updated scripts. More... over 1 year ago
Removed deleted files from amalgamation. More... over 1 year ago
macOS, iOS: Removed OpenGL/OpenGLES support. More... over 1 year ago
GL: Include glcontext_* based on defines. More... over 1 year ago
Added clear rect test. More... over 1 year ago
Fix D3D12 clear rect not being passed to `frameBuffer.clear` (#3113) More... over 1 year ago
Added headless validation for bgfx::init and bgfx::reset. More... over 1 year ago
Cleanup. More... over 1 year ago
Cleanup. More... over 1 year ago
Support OpenGL on EGL and allow headless context creation (#3110) More... over 1 year ago
Removed non-existing C++ overloads from IDL. More... over 1 year ago
Cleanup. More... over 1 year ago