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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Dec 18, 2023 — Jan 17, 2024
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Commit Message
Contributor
Files Modified
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Code Location
Date
Add predicate for squares that could be used as feeling squares
Eric Branlund
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about 1 year ago
SDL2: fix calculation for range of allowed font sizes
Eric Branlund
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about 1 year ago
SDL2: enable font size selection for vector fonts
Eric Branlund
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about 1 year ago
SDL2: compress consecutive mouse motion events
Eric Branlund
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about 1 year ago
Correct comment for private function, subip_u16n() (#5797)
backwardsEric
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about 1 year ago
Merge in buildsys's upstream changes as of 2023/09/10
Eric Branlund
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about 1 year ago
SDL2: fix arming/disarming when using '6' for menu navigation
Eric Branlund
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about 1 year ago
SDL2: fix whitespace
Eric Branlund
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about 1 year ago
Extend mean() and variance()
Eric Branlund
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about 1 year ago
Remove outdated comment about fixed-size integer typedefs
Eric Branlund
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about 1 year ago
Handle padding of text that could contain multibyte UTF-8 characters
Eric Branlund
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about 1 year ago
Do not report on redundant brands/slays when a temporary brand/slay is active
Eric Branlund
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about 1 year ago
player_know_object(): forget traits no longer present
Eric Branlund
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about 1 year ago
borg format and add eol (#5805)
agoodman00
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about 1 year ago
Update licence info re Dubtrain sounds
Anna Sidwell
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about 1 year ago
SDL2: refactor event handling and change drawing for menu items
Eric Branlund
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about 1 year ago
Character sheet: change rendering of numeric modifiers
Eric Branlund
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about 1 year ago
Add solid/hybrid wall support for Nintendo front end
Eric Branlund
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about 1 year ago
Correct some typos in the manual
Eric Branlund
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about 1 year ago
MSYS2: link SDL2 DLLs so dependencies do not have to be specified
Eric Branlund
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about 1 year ago
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