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Commits
: Listings
Analyzed
about 1 month
ago. based on code collected
about 1 month
ago.
Jan 05, 2024 — Jan 05, 2025
Showing page 9 of 9
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Commit Message
Contributor
Files Modified
Lines Added
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Code Location
Date
player-calcs: use updated flags rather than flags from prior state
Eric Branlund
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about 1 year ago
Fix handling of negative spell points
Eric Branlund
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about 1 year ago
For clarity, put the RFT_* constants closer to the RF_* constants in monster.h
Eric Branlund
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about 1 year ago
Use rf_union() rather than mflag_union() in lore_update()
Eric Branlund
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about 1 year ago
SDL2: use a smaller border around controls in menus and dialogs
Eric Branlund
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about 1 year ago
Unit tests: correct variance calculation for weapon damage
Eric Branlund
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about 1 year ago
SDL2: be smarter about the minimum window size
Eric Branlund
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about 1 year ago
Correct out-of-date comments for critical calculations in obj-info.c
Eric Branlund
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about 1 year ago
need to code for cone attacks.
agoodman00
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about 1 year ago
Use mean() and variance() from the debugging 'S' command
Eric Branlund
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about 1 year ago
prevent jumping in lava and reincarnation error
agoodman00
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about 1 year ago
Add predicate for squares that could be used as feeling squares
Eric Branlund
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about 1 year ago
SDL2: fix calculation for range of allowed font sizes
Eric Branlund
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about 1 year ago
SDL2: enable font size selection for vector fonts
Eric Branlund
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about 1 year ago
SDL2: compress consecutive mouse motion events
Eric Branlund
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about 1 year ago
Correct comment for private function, subip_u16n() (#5797)
backwardsEric
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about 1 year ago
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