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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 17, 2023 — Jan 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update dependencies - primarily for the borg and list-terrain.h More... over 1 year ago
Borg2 (#5726) More... over 1 year ago
Docs: do not mention --enable-more-gcc-warnings (no longer available) More... over 1 year ago
Borg1 (#5722) More... over 1 year ago
Destroyed grid: remove any orphaned objects with a known counterpart there More... over 1 year ago
Docs: mention the toggle ignore command in the ignoring section More... over 1 year ago
change crushing to make a hole in the inventory to not overflow ints plus take weight of crushed item into account More... over 1 year ago
eat more stuff when peckish More... over 1 year ago
eat more stuff when peckish More... over 1 year ago
can't play with Glyph spells. They need special processing More... over 1 year ago
Borg: rework how potions are used to counter starvation More... over 1 year ago
git: also ignore .dep files in subdirectories of src More... over 1 year ago
In-game help: mention that ctrl-z accesses the borg commands More... over 1 year ago
Borg 4x (#5676) More... over 1 year ago
Rearrange UI's handling of a new level to avoid monster list leaking info More... over 1 year ago
textui_get_rep_dir(): honor allow_5 when processing a queued direction More... over 1 year ago
Score display: change the prompt displayed if full scrolling is not allowed More... over 1 year ago
Have allocation for throwing_list use its type More... over 1 year ago
Fix typos in the comments about O-combat critical levels More... over 1 year ago
Object information tests: use lookup_kind() when get_obj_num() fails More... over 1 year ago
Object information: be more careful about rounding for damage results More... over 1 year ago
Implement 33fa51391 actually correctly More... over 1 year ago
Object information: have critical chance calculations include chance-offset More... over 1 year ago
Add test cases to check object information damage against combat results More... over 1 year ago
Add back line accidentally deleted in e723430 (thanks PowerWyrm) More... over 1 year ago
Object O-combat damage information: correctly scale added term from brand/slay More... over 1 year ago
nds: add BlocksDS toolchain support (#5700) More... over 1 year ago
Slays test case: use kf_wipe() on kind, not object, flags More... over 1 year ago
When examining a weapon, fix thrown damage shown with slay or brand in effect More... over 1 year ago
Add diagnostics for missing monster spell messages More... over 1 year ago