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Commits : Listings

Analyzed about 1 month ago. based on code collected about 1 month ago.
Jan 05, 2024 — Jan 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Borg teleport other fixes (#6154) More... about 2 months ago
borg: make sure we are on stairs More... 2 months ago
Update more references to the forums More... 2 months ago
Update forum address in splash screen, thanks Ingwe More... 2 months ago
borg: try to handle end game hunting of uniques a little better More... 3 months ago
SDL2: mark about dialog for redraw when recreating textures More... 3 months ago
SDL2: when changing fullscreen, resize backing textures if needed More... 3 months ago
SDL2: reset alpha when toggling off moving/resizing More... 3 months ago
SDL2: respond to SDL_RENDER_TARGETS_RESET/SDL_RENDER_DEVICE_RESET events More... 3 months ago
SDL2: change appearance of menu toggles More... 3 months ago
Disable building release for NDS More... 3 months ago
MSYS2 and SDL2: restore static linking of svt-av1 More... 3 months ago
Adapt to upstream change: SDL2_mixer has libmodplug as dependency More... 3 months ago
borg: miscalcing quiver slots More... 3 months ago
borg: move some borg files to the archive directory (#6140) More... 3 months ago
borg: silence warnings about possibly unitialized variables (#6139) More... 3 months ago
Ensure archive directory presence if running Windows front end in place More... 3 months ago
Avoid SDL_Color initialisation error More... 3 months ago
Mac: update docs to describe the current way to select the tile size More... 3 months ago
borg: necromancers like the dark (#6136) More... 3 months ago
SDL2: remove menu entry to close window 0 More... 3 months ago
MSYS2 and SDL2: work around inability to statically link libSvtAv1Enc More... 3 months ago
Correct lore writing if there is more than one known drop More... 3 months ago
borg: standing on a throwable messes the check. Make it a reaction More... 3 months ago
Tweak learning of brands and slays More... 3 months ago
borg: fix shatter and leap issue for Blackguard More... 3 months ago
borg: there are more death messages I missed (#6123) More... 3 months ago
Avoid coercing a trap's character to a char when parsing preferences More... 3 months ago
Document v parameter for player_set_timed() More... 3 months ago
macOS: avoid triggering the undefined behavior sanitizer on tile switch More... 3 months ago