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Commits
: Listings
Analyzed
12 months
ago. based on code collected
12 months
ago.
Jan 16, 2023 — Jan 16, 2024
Showing page 10 of 21
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build: use webpack clean option instead of rimraf
Peter
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over 1 year ago
fix build errors
Allan
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over 1 year ago
Merge pull request #2413 from andretchen0/husky
Dread Knight
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over 1 year ago
style: automated linter fixes
Peter
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over 1 year ago
chore: fix Husky config - lint staged files on git pre-commit
Peter
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over 1 year ago
Merge pull request #2411 from TimBanh/improve-health-indicator
Dread Knight
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over 1 year ago
added space after if
TimBanh
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over 1 year ago
Second cleanup
TimBanh
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over 1 year ago
Cleanup code
TimBanh
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over 1 year ago
Comment update for clarity
TimBanh
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over 1 year ago
Reset health indicator bounce
TimBanh
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over 1 year ago
Merge pull request #2409 from FreezingMoon/dependabot/npm_and_yarn/tough-cookie-4.1.3
Dread Knight
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over 1 year ago
Merge pull request #2410 from andretchen0/remove-miner
Dread Knight
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over 1 year ago
refactor: Remove coin miner
Peter
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over 1 year ago
Bump tough-cookie from 4.1.2 to 4.1.3
dependabot[bot]
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over 1 year ago
adjust type definition, fixes various build errors
Allan
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over 1 year ago
type `loadGame` arguments, import helper types
Allan
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over 1 year ago
make `options` argument optional, Fix build errors
Allan
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over 1 year ago
changed `this.gameplay` type & initialization
Allan
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over 1 year ago
removed unused @ts-expect-errors
Allan Martinez
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over 1 year ago
type `activeCreature` as `Creature | undefined`
Allan Martinez
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over 1 year ago
game.js -> game.ts starting point
Allan Martinez
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over 1 year ago
Merge pull request #2404 from andretchen0/overlapping-creatures
Dread Knight
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over 1 year ago
style: eslint --fix automated cleanup
Peter
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over 1 year ago
bugfix: fix overlapping materialization/stacking beasts #2221 #2222
Peter
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over 1 year ago
Merge pull request #2402 from andretchen0/hex-cleanup
Dread Knight
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over 1 year ago
chore: added a debug pixel to Phaser
Peter
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over 1 year ago
fix: refine Hex hitbox
Peter
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over 1 year ago
Merge pull request #2399 from andretchen0/hex-hitarea
Dread Knight
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over 1 year ago
bugfix: hexes should accurately respond to pointer x, y #2253
Peter
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over 1 year ago
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