just released AceUnit 0.2 which is a major update.AceUnit now runs with Visual Studio, too.What is AceUnit? AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test framework. AceUnit is JUnit 4.x style, easy, modular and flexible.
... [More]
AceUnit can be used in resource constraint environments, e.g. embedded software development.ChangeLog:AceUnit compiles on gcc with -pedantic -Wall -std=c89.Implemented feature request "[ 1836413 ] Warning if no test cases found".Fixed bug "[ 1841588 ] More than 1 Fixture: Fixture elements cause linker conflicts".The generator now only writes the header file if it would change its contents.The generator now supports recursive generation of headers.The AceUnit self tests now are more automated.The generator now can create header files in files, not stdout.A_IgnoreR is no longer supported.Loggers can now be configured with conditional copmilation.Added exception handling for C. (0 comments) [Less]
|
just released AceUnit 0.2 which is a major update. (0 comments)
|
Posted
over 17 years
ago
by
Christian Hujer
just released AceUnit 0.2 which is a major update.
AceUnit now runs with Visual Studio, too.
What is AceUnit?
AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test
framework. AceUnit is JUnit 4.x style, easy, modular and flexible.
... [More]
AceUnit
can be used in resource constraint environments, e.g. embedded software
development.
ChangeLog:
AceUnit compiles on gcc with -pedantic -Wall -std=c89.
Implemented feature request "[ 1836413 ] Warning if no test cases found".
Fixed bug "[ 1841588 ] More than 1 Fixture: Fixture elements cause linker conflicts".
The generator now only writes the header file if it would change its contents.
The generator now supports recursive generation of headers.
The AceUnit self tests now are more automated.
The generator now can create header files in files, not stdout.
A_IgnoreR is no longer supported.
Loggers can now be configured with conditional copmilation.
Added exception handling for C.
[Less]
|
just released AceUnit 0.2 which is a major update. (0 comments)
|
Posted
over 17 years
ago
by
Christian Hujer
just released AceUnit 0.2 which is a major update.
AceUnit now runs with Visual Studio, too.
What is AceUnit?
AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test
framework. AceUnit is JUnit 4.x style, easy, modular and flexible.
... [More]
AceUnit
can be used in resource constraint environments, e.g. embedded software
development.
ChangeLog:
AceUnit compiles on gcc with -pedantic -Wall -std=c89.
Implemented feature request "[ 1836413 ] Warning if no test cases found".
Fixed bug "[ 1841588 ] More than 1 Fixture: Fixture elements cause linker conflicts".
The generator now only writes the header file if it would change its contents.
The generator now supports recursive generation of headers.
The AceUnit self tests now are more automated.
The generator now can create header files in files, not stdout.
A_IgnoreR is no longer supported.
Loggers can now be configured with conditional copmilation.
Added exception handling for C. [Less]
|
Posted
over 17 years
ago
by
Christian Hujer
just released AceUnit 0.2 which is a major update.
AceUnit now runs with Visual Studio, too.
What is AceUnit?
AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test
framework. AceUnit is JUnit 4.x style, easy, modular and flexible.
... [More]
AceUnit
can be used in resource constraint environments, e.g. embedded software
development.
ChangeLog:
AceUnit compiles on gcc with -pedantic -Wall -std=c89.
Implemented feature request "[ 1836413 ] Warning if no test cases found".
Fixed bug "[ 1841588 ] More than 1 Fixture: Fixture elements cause linker conflicts".
The generator now only writes the header file if it would change its contents.
The generator now supports recursive generation of headers.
The AceUnit self tests now are more automated.
The generator now can create header files in files, not stdout.
A_IgnoreR is no longer supported.
Loggers can now be configured with conditional copmilation.
Added exception handling for C. [Less]
|
just relased AceUnit 0.2 which is a major update.AceUnit now supports unit testing on embedded systems.It should now be compatible with C89 compilers.When used in embedded mode, it should be possible to use it without any system includes.What is
... [More]
AceUnit?AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test framework. AceUnit is JUnit 4.x style, easy, modular and flexible. AceUnit can be used in resource constraint environments, e.g. embedded software development. (0 comments) [Less]
|
Posted
over 17 years
ago
by
Christian Hujer
just relased AceUnit 0.2 which is a major update.
AceUnit now supports unit testing on embedded systems.
It should now be compatible with C89 compilers.
When used in embedded mode, it should be possible to use it without any system includes.
What is
... [More]
AceUnit?
AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test
framework. AceUnit is JUnit 4.x style, easy, modular and flexible. AceUnit
can be used in resource constraint environments, e.g. embedded software
development. [Less]
|
just relased AceUnit 0.2 which is a major update.AceUnit now supports unit testing on embedded systems.It should now be compatible with C89 compilers.When used in embedded mode, it should be possible to use it without any system includes.What is
... [More]
AceUnit?AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test framework. AceUnit is JUnit 4.x style, easy, modular and flexible. AceUnit can be used in resource constraint environments, e.g. embedded software development. (0 comments) [Less]
|
Posted
over 17 years
ago
by
Christian Hujer
just relased AceUnit 0.2 which is a major update.
AceUnit now supports unit testing on embedded systems.
It should now be compatible with C89 compilers.
When used in embedded mode, it should be possible to use it without any system includes.
What is
... [More]
AceUnit?
AceUnit (Advanced C and Embedded Unit): a comfortable C code unit test
framework. AceUnit is JUnit 4.x style, easy, modular and flexible. AceUnit
can be used in resource constraint environments, e.g. embedded software
development. [Less]
|