Merge pull request #1487 from IvanSavenko/battle_actions_refactoring |
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about 2 years ago
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Change version to 1.1.1 |
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about 2 years ago
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Merge pull request #1542 from vcmi/beta |
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about 2 years ago
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Hardcoded feature to allow default towns always have 2nd dwelling |
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about 2 years ago
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mapeditor: use vcmi_endian.h |
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about 2 years ago
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client: remove SDL_BYTEORDER usage |
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about 2 years ago
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Hardcoded feature to allow new heroes always have 3 stacks like in HotA |
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about 2 years ago
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Moved SDL-specific code to SDL_Extensions |
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about 2 years ago
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lib: replace SDL usage to Boost one |
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about 2 years ago
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Merge pull request #1499 from dydzio0614/battle-queue-improvement |
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about 2 years ago
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Improve creature numbers handling in castle interface bottom left part |
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about 2 years ago
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removed unused method |
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about 2 years ago
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lib: remove unused header |
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about 2 years ago
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Removed using namespace SDL_Ext |
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about 2 years ago
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Replaced SDL access with VCMI methods |
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about 2 years ago
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Moved Colors to a separate file, updated includes |
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about 2 years ago
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Remove remaining access to SDL_Events |
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about 2 years ago
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Added changelog entries for rest of commits |
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about 2 years ago
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Merge branch 'develop' into battle-queue-improvement |
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about 2 years ago
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Fix CI build |
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about 2 years ago
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renamed keyDown -> keyPressed |
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about 2 years ago
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Removed some SDL access from non-SDL code |
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about 2 years ago
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Initial split of BattleOptionsWindow |
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about 2 years ago
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API for custom events no longer requires SDL access |
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about 2 years ago
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Removed usage of SDL_KeyboardEvent from UI code |
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about 2 years ago
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Merged two mouse button enums |
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about 2 years ago
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Moved input-related code from SDL_Extensions to GuiHandler |
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about 2 years ago
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CIntObject now receives mouse position as point instead of SDL event |
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about 2 years ago
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Fix "holding" animation speed |
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about 2 years ago
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Fix opening spellbook via clicking on hero |
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about 2 years ago
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