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Commits : Listings

Analyzed almost 1 year ago. based on code collected over 2 years ago.
Aug 07, 2022 — Sep 06, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Core/Guilds: Improve HandleRoster performance (#28290) More... over 2 years ago
Scripts/The Escape From Durnholde: Minor improvements More... over 2 years ago
DB/The Arcatraz: Added missing boss spawn group More... over 2 years ago
Nopch build fix More... over 2 years ago
Scripts/The Underbog: Added spawn groups for bosses and implemented boss state tracking More... over 2 years ago
Scripts/Halls of Lightning: reworked Volkhan encounter (#28282) More... over 2 years ago
DB/The Blood Furnace: Added spawn groups for bosses More... over 2 years ago
DB/Icecrown Citadel: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Ahn'kahet: The Old Kingdom: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Gundrak: Delete redundant linked_respawn data, already handled by spawn groups More... over 2 years ago
DB/Halls of Lightning: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Azjol-Nerub: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Drak'Tharon Keep: Migrate linked_respawn to spawn groups More... over 2 years ago
Scripts/Halls of Stone: Modernized Halls of Stone instance script (#28280) More... over 2 years ago
DB/Halls of Stone: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Magister's Terrace: Migrate linked_respawn to spawn groups More... over 2 years ago
Nopch build fix More... over 2 years ago
Core/Spawns: Added startup error for incorrect map assignments in instance_spawn_groups More... over 2 years ago
DB/Serpentshrine Cavern: Fixed incorrect map id assignment to spawn groups More... over 2 years ago
Dynamic build fix More... over 2 years ago
DB/The Sunwell: Migrate linked_respawn to spawn groups More... over 2 years ago
Scripts/The Sunwell: Move Brutallus and Felmyst to BossAI More... over 2 years ago
Scripts/HoL: follow naming standards for boss enums and dropped unused overriden methods from instance script More... over 2 years ago
Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's script More... over 2 years ago
Scripts/HoL: converted Ionar's AI to BossAI More... over 2 years ago
Scripts/HoL: converted General Bjarngrim's to BossAI More... over 2 years ago
Scripts/HoL: modernized instance script More... over 2 years ago
Scripts: Fixed missing boss count initialization in The Slave Pens and The Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups More... over 2 years ago
DB/The Oculus: Migrate linked_respawn to spawn groups More... over 2 years ago
DB/Nexus: Remove unneeded linked_respawn More... over 2 years ago