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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 18, 2023 — Jan 18, 2024
Showing page 7 of 7
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Contributor
Files Modified
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Code Location
Date
Updates to RhinoCycles to remove cycles_scene_object_set_is_block_instance
Andrew Le Bihan
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over 1 year ago
Disable shader usage for now.
Nathan Letwory
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over 1 year ago
Adjust Shader and ShaderNode creation.
Nathan Letwory
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over 1 year ago
Small changes related to object/mesh ids - now pointers instead of indices
Andrew Le Bihan
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over 1 year ago
Add support for uploading objects and meshes
Andrew Le Bihan
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over 1 year ago
Add CUDA support to build process and frame rate tweaks to display - Build CUDA .ptx files for shader model 5.2. - Copy .cubin and .ptx files to correct location - Remove hard-coded CPU device usage. - Updated viewport display timer fire rate from 200 ms to 30 ms to allow for higher frame rate.
David Eränen
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over 1 year ago
Preview rendering fix for CyclesX
David Eränen
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over 1 year ago
Update CyclesX build script to support Release builds
David Eränen
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over 1 year ago
Modal rendering fix and simplification + session_prepare_run removal - Modal rendering now works. - Removed session_prepare_run because it doesn't seem to exist anymore in ccl::Session. - Removed update interval logic in modal rendering. Only use throttleMs. - Change model rendering throttleMs from 5 ms to 100 ms due to not needing to control sampling rate anymore. - Simplify modal render loop.
David Eränen
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over 1 year ago
Implement pause support and disable background rendering
David Eränen
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over 1 year ago
Update integrator settings for Cycles X
Nathan Letwory
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over 1 year ago
Add build event to always build Cycles and copy files
Andrew Le Bihan
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over 1 year ago
Add support for viewport resizing and other RenderEngine loop changes - Change RenderEngine loop throttle to 30 ms from 10 ms. 10 ms seemed a bit overkill. - Provide expected width and height of pixel buffer. - Add support for flushing new data to Cycles followed by a reset of the session. - Only invoke PassRendered if we have managed to render a new pass (RenderedSamples > lastRenderedSample). - Remove some hard-coded sessions params to let RhinoCycles decide their values.
David Eränen
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over 1 year ago
Init scene settings first pass (film, integrator).
Nathan Letwory
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over 1 year ago
Prep for camera changes.
Nathan Letwory
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over 1 year ago
Cancel current session when cleaning up to be sure it is no longer running when deleting.
Nathan Letwory
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over 1 year ago
Enable progress updates.
Nathan Letwory
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over 1 year ago
Manual CyclesX integration WIP
David Eränen
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almost 2 years ago
Pass resolution info to Cycles.
Nathan Letwory
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almost 2 years ago
Remove client concept.
Nathan Letwory
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almost 2 years ago
Manual CyclesX integration WIP
David Eränen
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almost 2 years ago
Disable update code until it has been ported.
Nathan Letwory
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almost 2 years ago
Adapt for OpenCL removal.
Nathan Letwory
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almost 2 years ago
Prepare for initial integration work. Disable unnecessary parts.
Nathan Letwory
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almost 2 years ago
Change default sample count to 100 #RH-73847
Andrew Le Bihan
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almost 2 years ago
Merge pull request #20 from mcneel/JohnC/EnvChanges
John Croudy
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almost 2 years ago
Updated environment usage code to use the new RenderSettings.EnvironmentUsage instead of the deprecated RenderEnvironment.Usage
croudyj
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almost 2 years ago
Error message needs adjustment Fixes RH-72988
Andrew Le Bihan
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almost 2 years ago
Update localization strings
Bozo Build Box User
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almost 2 years ago
Add a Disable entry to texture baking quality dropdown.
Nathan Letwory
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almost 2 years ago
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