Posted
over 13 years
ago
pixellight: Beside "Scene" and "Script", PLViewer is now also able to load in "Mesh", "Material" and "Image" (= texture)
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Posted
over 13 years
ago
pixellight: Same procedure as every year, updated date, again (2002-2012)
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Posted
over 13 years
ago
pixellight: @Dynaptico Maybe you're able to debug it, can't reproduce it on Windows, Linux and Android
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Posted
over 13 years
ago
pixellight: http://t.co/1ipZgjLk and http://t.co/RV1ByztT posted PixelLight release news
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Posted
over 13 years
ago
pixellight: The PixelLightConventions-document at http://t.co/aK2BULQS has now a chapter about contributing
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Posted
over 13 years
ago
pixellight: The version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released
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Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released.
From this release on we officially support 64 bit and thanks to the growing community we were able to further improve the general ease of
... [More]
use. New developers joint the team and enabled us to do further bug fixing and stabilisation of the technology. The CMake based build system has been extended and is now more robust making it easier to build PixelLight from it's sources. Usually mobile devices don't come with a keyboard or a mouse, it's now possible to move and look around in 3D by using a touch screen.
Please have a look at the release notes for more information about the new features, changes as well as bugfixes. Have a look at PixelLightBuild for information about building the engine for Android or 64 bit.
Download current PixelLight SDK version (Version 0.9.10-R1):
PixelLight SDK (Windows 32 bit)
PixelLight SDK (Linux 32 bit)
Download the current PixelLight source code version 0.9.10-R1:
PixelLight 0.9.10-R1 source codes, .tar.gz file
PixelLight 0.9.10-R1 external public dependencies for Windows, .tar.gz file
PixelLight 0.9.10-R1 external public dependencies for Linux, .tar.gz file
All prebuild external dependency packages (automatically downloaded when building PixelLight by using CMake)
[Less]
|
Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released.
From this release on we officially support 64 bit and thanks to the growing community we were able to further improve the general ease of
... [More]
use. New developers joint the team and enabled us to do further bug fixing and stabilisation of the technology. The CMake based build system has been extended and is now more robust making it easier to build PixelLight from it's sources. Usually mobile devices don't come with a keyboard or a mouse, it's now possible to move and look around in 3D by using a touch screen.
Please have a look at the release notes for more information about the new features, changes as well as bugfixes. Have a look at PixelLightBuild for information about building the engine for
Android or 64 bit.
Download current PixelLight SDK version (Version 0.9.10-R1):
PixelLight SDK (Windows 32 bit)
PixelLight SDK (Linux 32 bit)
Download the current PixelLight source code version 0.9.10-R1:
PixelLight 0.9.10-R1 source codes, .tar.gz file
PixelLight 0.9.10-R1 external public dependencies for Windows, .tar.gz file
PixelLight 0.9.10-R1 external public dependencies for Linux, .tar.gz file
All prebuild external dependency packages (automatically downloaded when building PixelLight by using CMake)
[Less]
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Posted
over 13 years
ago
pixellight: @gavlig It's not tested, yet... but even when it runs, I'am sure it will look horrible
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Posted
over 13 years
ago
pixellight: Uploaded video showing PixelLight running on Android: http://t.co/OZfGBGBo
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