0
I Use This!
Activity Not Available

Commits : Listings

Analyzed 12 months ago. based on code collected 12 months ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
GraphicsContext abstraction for later resource management update More... over 1 year ago
update TItemPool to handle dispatcher based impl More... over 1 year ago
change TGraphicsObjectPool to TTrivialItemPool More... over 1 year ago
add new graphics object pool handle dispatch mechanism More... over 1 year ago
[wip] handle dispatcher impl More... over 1 year ago
update readme More... over 1 year ago
update readme More... over 1 year ago
add strong handle support for TItemPool More... over 1 year ago
add base class for TItemPool More... over 1 year ago
[bugfix] fix copy-and-swap recursion error More... over 1 year ago
add iterator tests for TItemPool More... over 1 year ago
TITemPool with non-trival item types More... over 1 year ago
safer TITemPool with basic bidirectional iterators (not tested) More... over 1 year ago
using separated free list for TItemPool (embedding free list hurs cache performance for bulk add/remove; also harder to maintain) More... over 1 year ago
add basic handled pool with embeded free list More... over 1 year ago
able to emit render work freely (via designer obj & scene) More... over 1 year ago
globally accessible render thread More... over 1 year ago
move designer scene internal states from designer object into abstract designer object More... over 1 year ago
made several designer base classes uninstantiable More... over 1 year ago
sorted designer object view More... over 1 year ago
[bugfix] not properly remove designer scene (especially not setting active scene to proper value) upon editor stop may cause modules to operate on dangling scene pointers (modules lives longer than editor) More... over 1 year ago
made filesystem browser more robust (in hope that this will fix an seemingly impossible bug) More... over 1 year ago
[bugfix] no longer checking object owner as object is still being initialized More... over 1 year ago
[wip] debugging memory error on scene object browser More... over 1 year ago
add new event types for designer scene & object More... over 1 year ago
new editor event posting policy (allow both async and immediate modes) More... over 1 year ago
better polished object viewer More... over 1 year ago
update to new font icon (still testing) More... over 1 year ago
loading & saving designer scene (.pds, with test objects) More... over 1 year ago
able to control output format of inline SDL clauses More... over 1 year ago