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Commits : Listings

Analyzed 12 months ago. based on code collected 12 months ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
external scene description auto linking and binding (create designer scene from existing scene description) More... about 1 year ago
better UX on file system dialog More... about 1 year ago
obey renderer's default number of threads by default More... about 1 year ago
enable bigobj flag by default for MSVC More... about 1 year ago
FIFO graphics arena queue no longer pre-populate free blocks (this can cause large memory usage quickly) More... about 1 year ago
show render preview (frame peek) in image viewer More... about 1 year ago
showing updated region (on image view indicator) More... about 1 year ago
[bugfix] reorder image unloading in image viewer so there is no dangling string view More... about 1 year ago
[bugfix] remove extra whitespace on inline value clause saving More... about 1 year ago
replace unified images with swizzled image More... about 1 year ago
last unified color & numeric image update (abandoning) More... over 1 year ago
update unified color & numeric image for SDL I/O More... over 1 year ago
saving spectrum with exact and tristimulus representations More... over 1 year ago
basic logics for frame updated region indicators More... over 1 year ago
frame peek mechanism with auto UI preview buffer update More... over 1 year ago
correctly specify table column width for visibility toggle More... over 1 year ago
save frame when render complete (editor) More... over 1 year ago
support enum UI property via enum reflection More... over 1 year ago
[bugfix] on TSynchronized: bad shared lock release More... over 1 year ago
rename and rebind description resources More... over 1 year ago
[refactor] string cache class for UI input text More... over 1 year ago
able to set UI property as read-only (also made desc & obj name to be read-only as they require extra logic to set) More... over 1 year ago
better tooltip when fields are hovered More... over 1 year ago
able to skip saving optional fields; [bugfix] properly displaying string fields and save them More... over 1 year ago
bind description after imposter loading More... over 1 year ago
fix multiple load errors (properly specify scene name) More... over 1 year ago
handling optional vector types in UI More... over 1 year ago
handling optional type add/remove in UI More... over 1 year ago
SDL native data is now capable of handling optional fields More... over 1 year ago
adding description resource to scene during binding More... over 1 year ago