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Commits
: Listings
Analyzed
12 months
ago. based on code collected
about 1 year
ago.
Jan 17, 2023 — Jan 17, 2024
Showing page 17 of 21
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Utility/Node: Add missing SetTransform overload
SirLynix
More...
almost 2 years ago
Core/ApplicationBase: Execute updaters before updating components
SirLynix
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almost 2 years ago
Physics2D: Fix the way newly physics entities are setup
SirLynix
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almost 2 years ago
Utility/VelocitySystem: Use Time instead of float for elapsed time
SirLynix
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almost 2 years ago
JoltPhysics3D:: Improve characters
SirLynix
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almost 2 years ago
JoltPhysics3D: Fix crash when freeing compoites colliders
SirLynix
More...
almost 2 years ago
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
SirLynix
More...
almost 2 years ago
BulletPhysics3D: Rename StaticPlaneCollider3D (add Bullet prefix)
SirLynix
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almost 2 years ago
Physics3D/PhysWorld3D: Add generic RaycastQuery
SirLynix
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almost 2 years ago
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
SirLynix
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almost 2 years ago
BulletPhysics3D: Add StaticPlaneCollider3D
SirLynix
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almost 2 years ago
Continue Jolt integration
SirLynix
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almost 2 years ago
Fix check-files
SirLynix
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almost 2 years ago
Start working on documentation generator
SirLynix
More...
almost 2 years ago
Update includes for new NazaraUtils version
SirLynix
More...
almost 2 years ago
Math/Quaternion: Fix RotationBetween with non-normalized vecs
SirLynix
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almost 2 years ago
Test Showcase with JoltPhysics
SirLynix
More...
almost 2 years ago
Make Jolt work on web + update demo
SirLynix
More...
almost 2 years ago
Fix compilation
DigitalPulseSoftware
as Lynix
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almost 2 years ago
Renderer: Disable validation by default in release
SirLynix
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almost 2 years ago
Math/Quaternion: Fix RotationBetween not handling parallel vectors
SirLynix
More...
almost 2 years ago
Minor improvements
SirLynix
More...
almost 2 years ago
Physics2D/PhysWorld2D: Fix crash introduced in 488f3ca6efb5d61c1fff2bc99cea920f1bc7c33d
SirLynix
More...
almost 2 years ago
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
SirLynix
More...
almost 2 years ago
Add JoltPhysics3D for a performance test
SirLynix
More...
almost 2 years ago
Rename Physics3D to BulletPhysics3D
SirLynix
More...
almost 2 years ago
Minor fixes²
SirLynix
More...
almost 2 years ago
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update
SirLynix
More...
almost 2 years ago
Graphics/AbstractViewer: Add Project & Unproject methods
SirLynix
More...
almost 2 years ago
Core: Update unicode data
SirLynix
More...
almost 2 years ago
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