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Commits : Listings

Analyzed 12 months ago. based on code collected about 1 year ago.
Jan 17, 2023 — Jan 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Utility/Node: Add missing SetTransform overload More... almost 2 years ago
Core/ApplicationBase: Execute updaters before updating components More... almost 2 years ago
Physics2D: Fix the way newly physics entities are setup More... almost 2 years ago
Utility/VelocitySystem: Use Time instead of float for elapsed time More... almost 2 years ago
JoltPhysics3D:: Improve characters More... almost 2 years ago
JoltPhysics3D: Fix crash when freeing compoites colliders More... almost 2 years ago
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst More... almost 2 years ago
BulletPhysics3D: Rename StaticPlaneCollider3D (add Bullet prefix) More... almost 2 years ago
Physics3D/PhysWorld3D: Add generic RaycastQuery More... almost 2 years ago
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties More... almost 2 years ago
BulletPhysics3D: Add StaticPlaneCollider3D More... almost 2 years ago
Continue Jolt integration More... almost 2 years ago
Fix check-files More... almost 2 years ago
Start working on documentation generator More... almost 2 years ago
Update includes for new NazaraUtils version More... almost 2 years ago
Math/Quaternion: Fix RotationBetween with non-normalized vecs More... almost 2 years ago
Test Showcase with JoltPhysics More... almost 2 years ago
Make Jolt work on web + update demo More... almost 2 years ago
Fix compilation More... almost 2 years ago
Renderer: Disable validation by default in release More... almost 2 years ago
Math/Quaternion: Fix RotationBetween not handling parallel vectors More... almost 2 years ago
Minor improvements More... almost 2 years ago
Physics2D/PhysWorld2D: Fix crash introduced in 488f3ca6efb5d61c1fff2bc99cea920f1bc7c33d More... almost 2 years ago
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once More... almost 2 years ago
Add JoltPhysics3D for a performance test More... almost 2 years ago
Rename Physics3D to BulletPhysics3D More... almost 2 years ago
Minor fixes² More... almost 2 years ago
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update More... almost 2 years ago
Graphics/AbstractViewer: Add Project & Unproject methods More... almost 2 years ago
Core: Update unicode data More... almost 2 years ago