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Commits : Listings

Analyzed 12 months ago. based on code collected about 1 year ago.
Jan 17, 2023 — Jan 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
DocGen: Store enums More... over 1 year ago
Core/Application: Fix updater elapsed time More... over 1 year ago
Graphics: Add non-const GetShaderModuleResolver More... over 1 year ago
Fix warning More... over 1 year ago
Graphics/ForwardFramePipeline: Use camera viewport More... over 1 year ago
Core/ApplicationBase: Fix elapsedTime in updaters for non-fixed intervals More... over 1 year ago
Math/Vector3: Add GetAbs method More... over 1 year ago
Graphics/FrameGraph: Fix bug introduced in 97f1c2c56c6b62ee74a6c18efd1dccde865c18fd More... over 1 year ago
Graphics/Tilemap: Fix layer update when enabling tiles More... over 1 year ago
xmake: disable pedantic for now More... over 1 year ago
OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance) More... over 1 year ago
Refactor xmake.lua and make some warnings as errors More... over 1 year ago
Core/ApplicationBase: Fix compilation with Apple Clang More... over 1 year ago
Core/ApplicationBase: Add support for updaters with intervals More... over 1 year ago
Update to Jolt Physics v3 More... over 1 year ago
Remove NAZARA_UNITY_BUILD define More... almost 2 years ago
Fix compilation on wasm More... almost 2 years ago
VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h More... almost 2 years ago
Core/HardwareInfo: Fix compilation for other arch than x86 More... almost 2 years ago
Remove Windows arm64 from CI More... almost 2 years ago
Move MinGW isystem fix to xmake.lua More... almost 2 years ago
Add support for ARM64 on Windows More... almost 2 years ago
Fix cross-compilation to arm64 on Windows More... almost 2 years ago
Remove empty source files More... almost 2 years ago
Examples: Reduce size of some web examples More... almost 2 years ago
Graphics/PhongMaterial: Add option to disable shadow mapping (and disable it by default on web) More... almost 2 years ago
Examples/PhysicsPlayground: Reduce ship count More... almost 2 years ago
Graphics/BasicMaterial: Fix compilation error when no UV are available ... More... almost 2 years ago
Leave bullet in release mode
DigitalPulseSoftware
as Jérôme Leclercq
More... almost 2 years ago
xmake check-files -f More... almost 2 years ago