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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 17, 2023 — Jan 17, 2024
Showing page 10 of 21
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Fix unit tests
SirLynix
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over 1 year ago
Fix unity compilation
SirLynix
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over 1 year ago
XMake: Fix resource embedding
SirLynix
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over 1 year ago
Examples/Physics2DDemo: Add box grabbing
SirLynix
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over 1 year ago
ChipmunkPhysics2D/PhysWorld2D: Change default step size to 1 / 120
SirLynix
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over 1 year ago
Remove unused headers
SirLynix
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over 1 year ago
XMake: Add dependencies natvis to VS projects
SirLynix
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over 1 year ago
XMake: Fix double-compilation of shaders and recompile shaders on nzsl update
SirLynix
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over 1 year ago
ChipmunkPhysics2D/Constraint2D: Fix leak and implement single body constraints
SirLynix
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over 1 year ago
ChipmunkPhysics2D/RigidBody2D: Add ToLocal/ToWorld methods
SirLynix
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over 1 year ago
Math/VectorI: Add modulo overloads
SirLynix
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over 1 year ago
Update example assets
SirLynix
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over 1 year ago
ChipmunkPhysics2D/PhysicsSystem: Add query functions wrappers
SirLynix
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over 1 year ago
Fix compilation
SirLynix
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over 1 year ago
Fix check-files ordering headers by folder count for different libs
SirLynix
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over 1 year ago
JoltPhysics3D/Physics3DSystem: Cleanup test code
SirLynix
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over 1 year ago
ChipmunkPhysics2D/RigidBody2D: Add unique body index and remove userdata
SirLynix
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over 1 year ago
JoltPhysics3D/JoltCharacter: Fix IsOnGround returning true when touching walls
SirLynix
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over 1 year ago
Widgets/TextAreaWidget: [SetText] Pass std::string by value
SirLynix
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over 1 year ago
JoltPhysics3D/JoltRigidBody3D: Add constructors for settings
SirLynix
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over 1 year ago
Graphics/GraphicsComponent: Fix clear clearing other entries
SirLynix
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over 1 year ago
Fix previous commit
SirLynix
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over 1 year ago
Graphics: Add new functions to get default material types/presets
SirLynix
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over 1 year ago
ChipmunkPhysics2D: Rework RigidBody2D
SirLynix
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over 1 year ago
Remove qt rule (not used for now)
SirLynix
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over 1 year ago
Shadernodes: Use builtin Qt rules
SirLynix
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over 1 year ago
Tests/ComputeParticlesTest: Fix mapping with OpenGL
SirLynix
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over 1 year ago
Graphics/RenderSystem: Fix skeleton not being used when added after graphics component
SirLynix
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over 1 year ago
Graphics/GraphicsComponent: Fix GetAABB() with no renderable
SirLynix
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over 1 year ago
ChipmunkPhysics2D/PhysWorld2D: Set default colors for debug draw options
SirLynix
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over 1 year ago
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