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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 17, 2023 — Jan 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix unit tests More... over 1 year ago
Fix unity compilation More... over 1 year ago
XMake: Fix resource embedding More... over 1 year ago
Examples/Physics2DDemo: Add box grabbing More... over 1 year ago
ChipmunkPhysics2D/PhysWorld2D: Change default step size to 1 / 120 More... over 1 year ago
Remove unused headers More... over 1 year ago
XMake: Add dependencies natvis to VS projects More... over 1 year ago
XMake: Fix double-compilation of shaders and recompile shaders on nzsl update More... over 1 year ago
ChipmunkPhysics2D/Constraint2D: Fix leak and implement single body constraints More... over 1 year ago
ChipmunkPhysics2D/RigidBody2D: Add ToLocal/ToWorld methods More... over 1 year ago
Math/VectorI: Add modulo overloads More... over 1 year ago
Update example assets More... over 1 year ago
ChipmunkPhysics2D/PhysicsSystem: Add query functions wrappers More... over 1 year ago
Fix compilation More... over 1 year ago
Fix check-files ordering headers by folder count for different libs More... over 1 year ago
JoltPhysics3D/Physics3DSystem: Cleanup test code More... over 1 year ago
ChipmunkPhysics2D/RigidBody2D: Add unique body index and remove userdata More... over 1 year ago
JoltPhysics3D/JoltCharacter: Fix IsOnGround returning true when touching walls More... over 1 year ago
Widgets/TextAreaWidget: [SetText] Pass std::string by value More... over 1 year ago
JoltPhysics3D/JoltRigidBody3D: Add constructors for settings More... over 1 year ago
Graphics/GraphicsComponent: Fix clear clearing other entries More... over 1 year ago
Fix previous commit More... over 1 year ago
Graphics: Add new functions to get default material types/presets More... over 1 year ago
ChipmunkPhysics2D: Rework RigidBody2D More... over 1 year ago
Remove qt rule (not used for now) More... over 1 year ago
Shadernodes: Use builtin Qt rules More... over 1 year ago
Tests/ComputeParticlesTest: Fix mapping with OpenGL More... over 1 year ago
Graphics/RenderSystem: Fix skeleton not being used when added after graphics component More... over 1 year ago
Graphics/GraphicsComponent: Fix GetAABB() with no renderable More... over 1 year ago
ChipmunkPhysics2D/PhysWorld2D: Set default colors for debug draw options More... over 1 year ago