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Commits : Listings

Analyzed 11 months ago. based on code collected 11 months ago.
Jan 18, 2023 — Jan 18, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
When 100mb is not enough logging. More... over 1 year ago
When std output is not okay and you want a file log. More... over 1 year ago
I don't need the hashcode 2 times. More... over 1 year ago
Add hashcode to game layer name. Add hashcode for class log output. More... over 1 year ago
Only for GD. More... over 1 year ago
Do not give boolean result for null or true case. More... over 1 year ago
Rename LayerInterfaceManager to LayerManager. More... over 1 year ago
Yet more LayerInterfaceManager should just be LayerManager. More... over 1 year ago
More LayerInterfaceManager should just be LayerManager. More... over 1 year ago
LayerInterfaceManager should just be LayerManager. More... over 1 year ago
Clear the processors between games. More... over 1 year ago
Needed to use the ColorFilter. Tested several. More... almost 2 years ago
Allow android animations to set the image color on Android. More... almost 2 years ago
Updated the resume case. More... almost 2 years ago
Remove duplicate. Use the paused time when resuming. More... almost 2 years ago
Update the image when the alpha changes More... almost 2 years ago
Add setting the alpha for Android. More... almost 2 years ago
Move the Canvas2dFontUtil into microemu-playn More... almost 2 years ago
Add basic XML formatting. More... almost 2 years ago
Merge branch 'master' of https://github.com/AllBinary/AllBinary-Platform More... almost 2 years ago
Update the readme for the GDevelop integration and future development. More... almost 2 years ago
Merge pull request #321 from AllBinary/codesee-arch-diagram-workflow-1670278458564 More... almost 2 years ago
Skipped 9. More... almost 2 years ago
Need to translate and rotate before drawing the image. More... almost 2 years ago
All HTML5 debug logging for complete loading. More... almost 2 years ago
Return the string width for the specific font. More... almost 2 years ago
Third section of special characters were off by one. More... almost 2 years ago
Move OwnerShipPaintable out of the main code and towards the configurable code. More... almost 2 years ago
Make the @ char an image not in the sprite. Its size was too large for the sprite. More... almost 2 years ago
Update the font handling. More... almost 2 years ago